gallium: fix glCopyPixels(GL_DEPTH) when Z format conversion is needed

This commit is contained in:
Brian Paul
2008-02-29 11:09:45 -07:00
parent a41b77f4fe
commit 0b47eb4808
+8 -1
View File
@@ -1299,7 +1299,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
psRead,
srcx, srcy, width, height);
}
else {
else if (type == GL_COLOR) {
/* alternate path using get/put_tile() */
GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
@@ -1308,6 +1308,13 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
free(buf);
}
else {
/* GL_DEPTH */
GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint));
pipe_get_tile_z(pipe, psRead, srcx, srcy, width, height, buf);
pipe_put_tile_z(pipe, psTex, 0, 0, width, height, buf);
free(buf);
}
/* draw textured quad */
draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2],