ir_to_mesa: Handle texture-array samplers

Fixes piglit test array_texture.
This commit is contained in:
Ian Romanick
2010-08-05 17:57:48 -07:00
parent 4f397e1d64
commit 0a86d766ef
+4 -2
View File
@@ -2040,10 +2040,12 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
switch (sampler->type->sampler_dimensionality) {
case GLSL_SAMPLER_DIM_1D:
inst->tex_target = TEXTURE_1D_INDEX;
inst->tex_target = (sampler->type->sampler_array)
? TEXTURE_1D_ARRAY_INDEX : TEXTURE_1D_INDEX;
break;
case GLSL_SAMPLER_DIM_2D:
inst->tex_target = TEXTURE_2D_INDEX;
inst->tex_target = (sampler->type->sampler_array)
? TEXTURE_2D_ARRAY_INDEX : TEXTURE_2D_INDEX;
break;
case GLSL_SAMPLER_DIM_3D:
inst->tex_target = TEXTURE_3D_INDEX;