mesa: Use correct enum conversion function.

Fixes "Mixing enum types" defect reported by Coverity.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Vinson Lee
2013-09-09 18:53:50 -07:00
parent fd66a85f6b
commit 09e385ee3b
+1 -1
View File
@@ -856,7 +856,7 @@ _mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
length = strlen(message);
emptySlot = &ctx->Debug.DebugGroupMsgs[ctx->Debug.GroupStackDepth];
store_message_details(emptySlot, gl_enum_to_debug_source(source),
gl_enum_to_debug_source(GL_DEBUG_TYPE_PUSH_GROUP),
gl_enum_to_debug_type(GL_DEBUG_TYPE_PUSH_GROUP),
id,
gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION),
length, message);