mesa: Use correct enum conversion function.
Fixes "Mixing enum types" defect reported by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
@@ -856,7 +856,7 @@ _mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
|
||||
length = strlen(message);
|
||||
emptySlot = &ctx->Debug.DebugGroupMsgs[ctx->Debug.GroupStackDepth];
|
||||
store_message_details(emptySlot, gl_enum_to_debug_source(source),
|
||||
gl_enum_to_debug_source(GL_DEBUG_TYPE_PUSH_GROUP),
|
||||
gl_enum_to_debug_type(GL_DEBUG_TYPE_PUSH_GROUP),
|
||||
id,
|
||||
gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION),
|
||||
length, message);
|
||||
|
||||
Reference in New Issue
Block a user