ac: add more ac_gpu_info related shader fields
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3899>
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@@ -666,14 +666,30 @@ bool ac_query_gpu_info(int fd, void *dev_p,
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/* The number is per SIMD. There is enough SGPRs for the maximum number
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* of Wave32, which is double the number for Wave64.
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*/
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if (info->chip_class >= GFX10)
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if (info->chip_class >= GFX10) {
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info->num_physical_sgprs_per_simd = 128 * info->max_wave64_per_simd * 2;
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else if (info->chip_class >= GFX8)
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info->min_sgpr_alloc = 128;
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info->sgpr_alloc_granularity = 128;
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} else if (info->chip_class >= GFX8) {
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info->num_physical_sgprs_per_simd = 800;
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else
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info->min_sgpr_alloc = 16;
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info->sgpr_alloc_granularity = 16;
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} else {
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info->num_physical_sgprs_per_simd = 512;
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info->min_sgpr_alloc = 8;
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info->sgpr_alloc_granularity = 8;
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}
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info->max_sgpr_alloc = info->family == CHIP_TONGA ||
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info->family == CHIP_ICELAND ? 96 : 104;
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info->min_vgpr_alloc = 4;
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info->max_vgpr_alloc = 256;
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info->vgpr_alloc_granularity = info->chip_class >= GFX10 ? 8 : 4;
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info->num_physical_wave64_vgprs_per_simd = info->chip_class >= GFX10 ? 512 : 256;
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info->num_simd_per_compute_unit = info->chip_class >= GFX10 ? 2 : 4;
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return true;
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}
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@@ -821,6 +837,13 @@ void ac_print_gpu_info(struct radeon_info *info)
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printf(" max_wave64_per_simd = %i\n", info->max_wave64_per_simd);
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printf(" num_physical_sgprs_per_simd = %i\n", info->num_physical_sgprs_per_simd);
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printf(" num_physical_wave64_vgprs_per_simd = %i\n", info->num_physical_wave64_vgprs_per_simd);
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printf(" num_simd_per_compute_unit = %i\n", info->num_simd_per_compute_unit);
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printf(" min_sgpr_alloc = %i\n", info->min_sgpr_alloc);
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printf(" max_sgpr_alloc = %i\n", info->max_sgpr_alloc);
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printf(" sgpr_alloc_granularity = %i\n", info->sgpr_alloc_granularity);
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printf(" min_vgpr_alloc = %i\n", info->min_vgpr_alloc);
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printf(" max_vgpr_alloc = %i\n", info->max_vgpr_alloc);
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printf(" vgpr_alloc_granularity = %i\n", info->vgpr_alloc_granularity);
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printf("Render backend info:\n");
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printf(" pa_sc_tile_steering_override = 0x%x\n", info->pa_sc_tile_steering_override);
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@@ -153,6 +153,13 @@ struct radeon_info {
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uint32_t max_wave64_per_simd;
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uint32_t num_physical_sgprs_per_simd;
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uint32_t num_physical_wave64_vgprs_per_simd;
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uint32_t num_simd_per_compute_unit;
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uint32_t min_sgpr_alloc;
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uint32_t max_sgpr_alloc;
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uint32_t sgpr_alloc_granularity;
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uint32_t min_vgpr_alloc;
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uint32_t max_vgpr_alloc;
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uint32_t vgpr_alloc_granularity;
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/* Render backends (color + depth blocks). */
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uint32_t r300_num_gb_pipes;
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