wgl: drop unused member
While we're at it, drop trying to re-calculate the max-size from the max-level. It's not accurate on any drivers where the max-size isn't a power of two anyway. Reviewed-by: Neha Bhende <bhenden@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4307>
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@@ -118,9 +118,8 @@ stw_init(const struct stw_winsys *stw_winsys)
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stw_dev->smapi->get_param = stw_get_param;
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stw_dev->screen = screen;
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stw_dev->max_2d_levels = util_last_bit(screen->get_param(screen,
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PIPE_CAP_MAX_TEXTURE_2D_SIZE));
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stw_dev->max_2d_length = 1 << (stw_dev->max_2d_levels - 1);
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stw_dev->max_2d_length = screen->get_param(screen,
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PIPE_CAP_MAX_TEXTURE_2D_SIZE);
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InitializeCriticalSection(&stw_dev->ctx_mutex);
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InitializeCriticalSection(&stw_dev->fb_mutex);
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@@ -51,7 +51,6 @@ struct stw_device
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struct pipe_screen *screen;
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/* Cache some PIPE_CAP_* */
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unsigned max_2d_levels;
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unsigned max_2d_length;
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struct st_api *stapi;
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