i965/gs: Allow src0 immediates in GS_OPCODE_SET_WRITE_OFFSET.
GS_OPCODE_SET_WRITE_OFFSET is a MUL with a constant src[1] and special strides. We can easily make the generator handle constant src[0] arguments by instead generating a MOV with the product of both operands. This isn't necessarily a win in and of itself - instead of a MUL, we generate a MOV, which should be basically the same cost. However, we can probably avoid the earlier MOV to put src[0] into a register. shader-db statistics for geometry shaders only: total instructions in shared programs: 3207 -> 3173 (-1.06%) instructions in affected programs: 3207 -> 3173 (-1.06%) helped: 11 Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Matt Turner <mattst88@gmail.com>
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@@ -202,6 +202,13 @@ try_constant_propagate(const struct brw_device_info *devinfo,
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return true;
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}
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break;
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case GS_OPCODE_SET_WRITE_OFFSET:
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/* This is just a multiply by a constant with special strides.
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* The generator will handle immediates in both arguments (generating
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* a single MOV of the product). So feel free to propagate in src0.
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*/
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inst->src[arg] = value;
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return true;
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case BRW_OPCODE_CMP:
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if (arg == 1) {
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@@ -541,8 +541,13 @@ vec4_generator::generate_gs_set_write_offset(struct brw_reg dst,
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src1.file == BRW_IMMEDIATE_VALUE &&
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src1.type == BRW_REGISTER_TYPE_UD &&
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src1.dw1.ud <= USHRT_MAX);
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brw_MUL(p, suboffset(stride(dst, 2, 2, 1), 3), stride(src0, 8, 2, 4),
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retype(src1, BRW_REGISTER_TYPE_UW));
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if (src0.file == IMM) {
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brw_MOV(p, suboffset(stride(dst, 2, 2, 1), 3),
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brw_imm_ud(src0.dw1.ud * src1.dw1.ud));
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} else {
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brw_MUL(p, suboffset(stride(dst, 2, 2, 1), 3), stride(src0, 8, 2, 4),
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retype(src1, BRW_REGISTER_TYPE_UW));
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}
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brw_set_default_access_mode(p, BRW_ALIGN_16);
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brw_pop_insn_state(p);
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}
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