nv50: any cpu access to a texture is done on its backing images

Still a little dodgy:
	- RTT will hit an assertion (hopefully!) and fail
	- 3D textures with depth >= 32 will cause bad things to happen
This commit is contained in:
Ben Skeggs
2009-01-12 14:10:24 +10:00
parent 103020f264
commit 08b6534bc8
3 changed files with 72 additions and 7 deletions
+2 -1
View File
@@ -70,7 +70,8 @@ struct nv50_rasterizer_stateobj {
struct nv50_miptree_level {
struct pipe_buffer **image;
int *image_offset;
unsigned image_dirty;
unsigned image_dirty_cpu;
unsigned image_dirty_gpu;
};
struct nv50_miptree {
+58 -3
View File
@@ -115,12 +115,50 @@ nv50_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt)
}
}
void
nv50_miptree_sync(struct pipe_screen *pscreen, struct nv50_miptree *mt,
unsigned level, unsigned image)
{
struct nouveau_winsys *nvws = nv50_screen(pscreen)->nvws;
struct nv50_miptree_level *lvl = &mt->level[level];
struct pipe_surface *dst, *src;
unsigned face = 0, zslice = 0;
if (!lvl->image_dirty_cpu & (1 << image))
return;
if (mt->base.target == PIPE_TEXTURE_CUBE)
face = image;
else
if (mt->base.target == PIPE_TEXTURE_3D)
zslice = image;
/* Mark as clean already - so we don't continually call this function
* trying to get a GPU_WRITE pipe_surface!
*/
lvl->image_dirty_cpu &= ~(1 << image);
dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice,
PIPE_BUFFER_USAGE_GPU_WRITE);
/* Pretend we're doing CPU access so we get the backing pipe_surface
* and not a view into the larger miptree.
*/
src = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice,
PIPE_BUFFER_USAGE_CPU_READ);
nvws->surface_copy(nvws, dst, 0, 0, src, 0, 0, dst->width, dst->height);
pscreen->tex_surface_release(pscreen, &dst);
pscreen->tex_surface_release(pscreen, &src);
}
static struct pipe_surface *
nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
unsigned face, unsigned level, unsigned zslice,
unsigned flags)
{
struct nv50_miptree *mt = nv50_miptree(pt);
struct nv50_miptree_level *lvl = &mt->level[level];
struct nv50_surface *s;
struct pipe_surface *ps;
int img;
@@ -147,12 +185,29 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt,
ps->nblocksx = pt->nblocksx[level];
ps->nblocksy = pt->nblocksy[level];
ps->stride = ps->width * ps->block.size;
ps->offset = mt->level[level].image_offset[img];
ps->usage = flags;
ps->status = PIPE_SURFACE_STATUS_DEFINED;
pipe_texture_reference(&ps->texture, pt);
pipe_buffer_reference(pscreen, &ps->buffer, mt->buffer);
if (flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE));
assert(!(lvl->image_dirty_cpu & (1 << img)));
ps->offset = 0;
pipe_texture_reference(&ps->texture, pt);
pipe_buffer_reference(pscreen, &ps->buffer, lvl->image[img]);
if (flags & PIPE_BUFFER_USAGE_CPU_WRITE)
lvl->image_dirty_cpu |= (1 << img);
} else {
nv50_miptree_sync(pscreen, mt, level, img);
ps->offset = lvl->image_offset[img];
pipe_texture_reference(&ps->texture, pt);
pipe_buffer_reference(pscreen, &ps->buffer, mt->buffer);
if (flags & PIPE_BUFFER_USAGE_GPU_WRITE)
lvl->image_dirty_gpu |= (1 << img);
}
return ps;
}
+12 -3
View File
@@ -105,14 +105,23 @@ nv50_tex_validate(struct nv50_context *nv50)
{
struct nouveau_grobj *tesla = nv50->screen->tesla;
struct nouveau_stateobj *so;
int i;
int unit, level, image;
so = so_new(nv50->miptree_nr * 8 + 3, nv50->miptree_nr * 2);
so_method(so, tesla, 0x0f00, 1);
so_data (so, NV50_CB_TIC);
so_method(so, tesla, 0x40000f04, nv50->miptree_nr * 8);
for (i = 0; i < nv50->miptree_nr; i++) {
if (nv50_tex_construct(so, nv50->miptree[i])) {
for (unit = 0; unit < nv50->miptree_nr; unit++) {
struct nv50_miptree *mt = nv50->miptree[unit];
for (level = 0; level <= mt->base.last_level; level++) {
for (image = 0; image < mt->image_nr; image++) {
nv50_miptree_sync(&nv50->screen->pipe, mt,
level, image);
}
}
if (nv50_tex_construct(so, mt)) {
NOUVEAU_ERR("failed tex validate\n");
so_ref(NULL, &so);
return;