mesa/st: use shader_caps.max_instructions to check shader present

It's documented cap for shader presentation.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36596>
This commit is contained in:
Qiang Yu
2025-08-06 14:11:47 +08:00
committed by Marge Bot
parent e697b9119e
commit 08b643f244

View File

@@ -202,8 +202,7 @@ void st_init_limits(struct pipe_screen *screen,
for (sh = 0; sh < MESA_SHADER_STAGES; ++sh) {
struct gl_program_constants *pc = &c->Program[sh];
if (!screen->nir_options[sh] ||
(sh == MESA_SHADER_COMPUTE && !screen->caps.compute))
if (!screen->shader_caps[sh].max_instructions)
continue;
pc->MaxTextureImageUnits =