swrast: replace assertion with conditional in _swrast_map_teximage()
Just in case we ran out of memory when trying to allocate the texture memory.
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@@ -189,8 +189,12 @@ _swrast_map_teximage(struct gl_context *ctx,
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stride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width);
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_mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
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assert(swImage->Buffer);
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if (!swImage->Buffer) {
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/* probably ran out of memory when allocating tex mem */
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*mapOut = NULL;
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return;
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}
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map = swImage->Buffer;
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if (texImage->TexObject->Target == GL_TEXTURE_3D ||
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