mesa/vbo: use _lookup_prim_by_nr for debugging

Switch over to specialized enum lookup for primitives
This commit is contained in:
Keith Whitwell
2009-06-30 12:16:41 +01:00
parent aa688d1579
commit 0846c88ec3
4 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -50,7 +50,7 @@ static void vbo_exec_debug_verts( struct vbo_exec_context *exec )
struct _mesa_prim *prim = &exec->vtx.prim[i];
_mesa_printf(" prim %d: %s%s %d..%d %s %s\n",
i,
_mesa_lookup_enum_by_nr(prim->mode),
_mesa_lookup_prim_by_nr(prim->mode),
prim->weak ? " (weak)" : "",
prim->start,
prim->start + prim->count,
+1 -1
View File
@@ -1148,7 +1148,7 @@ static void vbo_print_vertex_list( GLcontext *ctx, void *data )
struct _mesa_prim *prim = &node->prim[i];
_mesa_debug(NULL, " prim %d: %s%s %d..%d %s %s\n",
i,
_mesa_lookup_enum_by_nr(prim->mode),
_mesa_lookup_prim_by_nr(prim->mode),
prim->weak ? " (weak)" : "",
prim->start,
prim->start + prim->count,
+1 -1
View File
@@ -97,7 +97,7 @@ static void loopback_prim( GLcontext *ctx,
if (0)
_mesa_printf("loopback prim %s(%s,%s) verts %d..%d\n",
_mesa_lookup_enum_by_nr(prim->mode),
_mesa_lookup_prim_by_nr(prim->mode),
prim->begin ? "begin" : "..",
prim->end ? "end" : "..",
start,
+1 -1
View File
@@ -180,7 +180,7 @@ static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag
{
struct _mesa_prim *prim = &copy->dstprim[copy->dstprim_nr];
/* _mesa_printf("begin %s (%d)\n", _mesa_lookup_enum_by_nr(mode), begin_flag); */
/* _mesa_printf("begin %s (%d)\n", _mesa_lookup_prim_by_nr(mode), begin_flag); */
prim->mode = mode;
prim->begin = begin_flag;