nir/opt_algebraic: optimize fmax(-fmin(b, a), b) -> fmax(b, -a)

Found with Cyberpunk 2077.

fossils-db (GFX10.3):
Totals from 128 (2.34% of 5465) affected shaders:
CodeSize: 769720 -> 767656 (-0.27%); split: -0.27%, +0.00%
Instrs: 145748 -> 145229 (-0.36%)

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11604>
This commit is contained in:
Samuel Pitoiset
2021-07-01 08:41:04 +02:00
committed by Marge Bot
parent 0cddfba328
commit 07cd30ca29
+5
View File
@@ -652,6 +652,11 @@ optimizations.extend([
# fmin(0.0, b)) while the right one is "b", so this optimization is inexact.
(('~fmin', ('fsat', a), '#b(is_zero_to_one)'), ('fsat', ('fmin', a, b))),
# max(-min(b, a), b) -> max(b, -a)
# min(-max(b, a), b) -> min(-b, -a)
(('fmax', ('fneg', ('fmin', b, a)), b), ('fmax', b, ('fneg', a))),
(('fmin', ('fneg', ('fmax', b, a)), b), ('fmin', ('fneg', b), ('fneg', a))),
# If a in [0,b] then b-a is also in [0,b]. Since b in [0,1], max(b-a, 0) =
# fsat(b-a).
#