silence compiler warnings
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@@ -388,7 +388,7 @@ fxMesaCreateContext(GLuint win,
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fxMesa->glideContext = FX_grSstWinOpen((FxU32) win, res, ref,
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#if FXMESA_USE_ARGB
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#ifdef FXMESA_USE_ARGB
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GR_COLORFORMAT_ARGB,
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#else
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GR_COLORFORMAT_ABGR,
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@@ -403,7 +403,7 @@ fxMesaCreateContext(GLuint win,
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* Pixel tables are use during pixel read-back
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* Either initialize them for RGB or BGR order.
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*/
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#if FXMESA_USE_ARGB
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#ifdef FXMESA_USE_ARGB
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useBGR = GL_FALSE; /* Force RGB pixel order */
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system = "FXMESA_USE_ARGB";
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#else
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@@ -748,7 +748,7 @@ fxDDInitFxMesaContext(fxMesaContext fxMesa)
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if (fxMesa->haveZBuffer)
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FX_grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER);
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#if (!FXMESA_USE_ARGB)
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#ifndef FXMESA_USE_ARGB
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FX_grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); /* Not every Glide has this */
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#endif
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@@ -1,4 +1,4 @@
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/* $Id: dlist.c,v 1.67 2001/03/12 00:48:37 gareth Exp $ */
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/* $Id: dlist.c,v 1.68 2001/03/27 16:42:37 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -3228,7 +3228,7 @@ static void save_TexImage2D( GLenum target,
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static void save_TexImage3D( GLenum target,
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GLint level, GLint internalFormat,
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GLint level, GLenum internalFormat,
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GLsizei width, GLsizei height, GLsizei depth,
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GLint border,
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GLenum format, GLenum type,
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@@ -3249,7 +3249,7 @@ static void save_TexImage3D( GLenum target,
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if (n) {
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n[1].e = target;
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n[2].i = level;
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n[3].i = internalFormat;
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n[3].i = (GLint) internalFormat;
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n[4].i = (GLint) width;
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n[5].i = (GLint) height;
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n[6].i = (GLint) depth;
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