mesa: Remove unused RasterIndex field
With the preceeding changes, gl_current_attrib::RasterIndex is not used. Remove it. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -630,7 +630,6 @@ struct gl_current_attrib
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GLfloat RasterDistance;
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GLfloat RasterColor[4];
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GLfloat RasterSecondaryColor[4];
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GLfloat RasterIndex;
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GLfloat RasterTexCoords[MAX_TEXTURE_COORD_UNITS][4];
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GLboolean RasterPosValid;
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/*@}*/
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@@ -556,7 +556,6 @@ void _mesa_init_rastpos( GLcontext * ctx )
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ctx->Current.RasterDistance = 0.0;
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ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
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ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 1.0 );
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ctx->Current.RasterIndex = 1.0;
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for (i = 0; i < Elements(ctx->Current.RasterTexCoords); i++)
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ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
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ctx->Current.RasterPosValid = GL_TRUE;
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