mesa: added swapBytes parameter to _mesa_format_matches_format_and_type()

Not actually used yet though.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Brian Paul
2012-01-26 20:01:12 -07:00
parent 952ca07852
commit 06aa607ba7
4 changed files with 12 additions and 7 deletions
+6 -4
View File
@@ -2516,14 +2516,16 @@ _mesa_format_to_type_and_comps(gl_format format,
/**
* Check if a gl_format exactly matches a GL formaat/type combination
* such that we can use memcpy() from one to the other.
*
* Note: this matching assumes that GL_PACK/UNPACK_SWAP_BYTES is unset.
*
* \param gl_format a MESA_FORMAT_x value
* \param format the user-specified image format
* \param type the user-specified image datatype
* \param swapBytes typically the current pixel pack/unpack byteswap state
* \return GL_TRUE if the formats match, GL_FALSE otherwise.
*/
GLboolean
_mesa_format_matches_format_and_type(gl_format gl_format,
GLenum format, GLenum type)
GLenum format, GLenum type,
GLboolean swapBytes)
{
const GLboolean littleEndian = _mesa_little_endian();
+2 -1
View File
@@ -343,7 +343,8 @@ _mesa_format_num_components(gl_format format);
GLboolean
_mesa_format_matches_format_and_type(gl_format gl_format,
GLenum format, GLenum type);
GLenum format, GLenum type,
GLboolean swapBytes);
#ifdef __cplusplus
+2 -1
View File
@@ -209,7 +209,8 @@ fast_read_rgba_pixels_memcpy( struct gl_context *ctx,
GLubyte *dst, *map;
int dstStride, stride, j, texelBytes;
if (!_mesa_format_matches_format_and_type(rb->Format, format, type))
if (!_mesa_format_matches_format_and_type(rb->Format, format, type,
ctx->Pack.SwapBytes))
return GL_FALSE;
/* check for things we can't handle here */
+2 -1
View File
@@ -239,7 +239,8 @@ fast_draw_rgba_pixels(struct gl_context *ctx, GLint x, GLint y,
return GL_TRUE;
}
if (_mesa_format_matches_format_and_type(rb->Format, format, type)) {
if (_mesa_format_matches_format_and_type(rb->Format, format, type,
ctx->Unpack.SwapBytes)) {
fast_draw_generic_pixels(ctx, rb, x, y, width, height,
format, type, &unpack, pixels);
return GL_TRUE;