agx: fix wait_pix scheduling with eMRT
unclear how this didn't blow up before. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30981>
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@@ -422,10 +422,13 @@ op("stop", (0x88, 0xFFFF, 2, _), dests = 0, can_eliminate = False,
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schedule_class = "invalid")
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op("trap", (0x08, 0xFFFF, 2, _), dests = 0, can_eliminate = False,
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schedule_class = "invalid")
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# These are modelled as total barriers since they can guard global memory
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# access too, and even need to be properly ordered with loads.
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op("wait_pix", (0x48, 0xFF, 4, _), dests = 0, imms = [WRITEOUT],
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can_eliminate = False, schedule_class = "coverage")
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can_eliminate = False, schedule_class = "barrier")
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op("signal_pix", (0x58, 0xFF, 4, _), dests = 0, imms = [WRITEOUT],
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can_eliminate = False, schedule_class = "coverage")
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can_eliminate = False, schedule_class = "barrier")
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# Sources are the data vector, the coordinate vector, the LOD, the bindless
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# table if present (zero for texture state registers), and texture index.
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