mesa: fix comment typo
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@@ -2829,7 +2829,7 @@ struct gl_constants
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* borders and mipmapped textures. (Note: not static border color, but the
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* old 1-pixel border around each edge). Implementations then have to do
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* slow fallbacks to be correct, or just ignore the border and be fast but
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* wrong. Setting the flag stripts the border off of TexImage calls,
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* wrong. Setting the flag strips the border off of TexImage calls,
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* providing "fast but wrong" at significantly reduced driver complexity.
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*
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* Texture borders are deprecated in GL 3.0.
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