radeonsi: rename cb_target_mask state to cb_render_state

and rename a variable in the function.

SX_PS_DOWNCONVERT will be emitted here.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák
2015-12-23 15:51:25 +01:00
parent 5f0f9a5619
commit 066d76c2f4
5 changed files with 15 additions and 14 deletions
+1 -1
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@@ -177,7 +177,7 @@ void si_begin_new_cs(struct si_context *ctx)
si_mark_atom_dirty(ctx, &ctx->msaa_sample_locs);
si_mark_atom_dirty(ctx, &ctx->msaa_config);
si_mark_atom_dirty(ctx, &ctx->sample_mask.atom);
si_mark_atom_dirty(ctx, &ctx->cb_target_mask);
si_mark_atom_dirty(ctx, &ctx->cb_render_state);
si_mark_atom_dirty(ctx, &ctx->blend_color.atom);
si_mark_atom_dirty(ctx, &ctx->db_render_state);
si_mark_atom_dirty(ctx, &ctx->stencil_ref.atom);
+1 -1
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@@ -193,7 +193,7 @@ struct si_context {
struct r600_atom db_render_state;
struct r600_atom msaa_config;
struct si_sample_mask sample_mask;
struct r600_atom cb_target_mask;
struct r600_atom cb_render_state;
struct si_blend_color blend_color;
struct r600_atom clip_regs;
struct si_clip_state clip_state;
+11 -10
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@@ -238,7 +238,8 @@ static unsigned si_pack_float_12p4(float x)
/*
* Inferred framebuffer and blender state.
*
* One of the reasons this must be derived from the framebuffer state is that:
* One of the reasons CB_TARGET_MASK must be derived from the framebuffer state
* is that:
* - The blend state mask is 0xf most of the time.
* - The COLOR1 format isn't INVALID because of possible dual-source blending,
* so COLOR1 is enabled pretty much all the time.
@@ -246,18 +247,18 @@ static unsigned si_pack_float_12p4(float x)
*
* Another reason is to avoid a hang with dual source blending.
*/
static void si_emit_cb_target_mask(struct si_context *sctx, struct r600_atom *atom)
static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
struct si_state_blend *blend = sctx->queued.named.blend;
uint32_t mask = 0, i;
uint32_t cb_target_mask = 0, i;
for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++)
if (sctx->framebuffer.state.cbufs[i])
mask |= 0xf << (4*i);
cb_target_mask |= 0xf << (4*i);
if (blend)
mask &= blend->cb_target_mask;
cb_target_mask &= blend->cb_target_mask;
/* Avoid a hang that happens when dual source blending is enabled
* but there is not enough color outputs. This is undefined behavior,
@@ -268,9 +269,9 @@ static void si_emit_cb_target_mask(struct si_context *sctx, struct r600_atom *at
if (blend && blend->dual_src_blend &&
sctx->ps_shader.cso &&
(sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
mask = 0;
cb_target_mask = 0;
radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, mask);
radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, cb_target_mask);
}
/*
@@ -532,7 +533,7 @@ static void si_bind_blend_state(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state);
si_mark_atom_dirty(sctx, &sctx->cb_target_mask);
si_mark_atom_dirty(sctx, &sctx->cb_render_state);
}
static void si_delete_blend_state(struct pipe_context *ctx, void *state)
@@ -2461,7 +2462,7 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
}
si_update_poly_offset_state(sctx);
si_mark_atom_dirty(sctx, &sctx->cb_target_mask);
si_mark_atom_dirty(sctx, &sctx->cb_render_state);
si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
if (sctx->framebuffer.nr_samples != old_nr_samples) {
@@ -3376,7 +3377,7 @@ void si_init_state_functions(struct si_context *sctx)
si_init_atom(sctx, &sctx->db_render_state, &sctx->atoms.s.db_render_state, si_emit_db_render_state);
si_init_atom(sctx, &sctx->msaa_config, &sctx->atoms.s.msaa_config, si_emit_msaa_config);
si_init_atom(sctx, &sctx->sample_mask.atom, &sctx->atoms.s.sample_mask, si_emit_sample_mask);
si_init_atom(sctx, &sctx->cb_target_mask, &sctx->atoms.s.cb_target_mask, si_emit_cb_target_mask);
si_init_atom(sctx, &sctx->cb_render_state, &sctx->atoms.s.cb_render_state, si_emit_cb_render_state);
si_init_atom(sctx, &sctx->blend_color.atom, &sctx->atoms.s.blend_color, si_emit_blend_color);
si_init_atom(sctx, &sctx->clip_regs, &sctx->atoms.s.clip_regs, si_emit_clip_regs);
si_init_atom(sctx, &sctx->clip_state.atom, &sctx->atoms.s.clip_state, si_emit_clip_state);
+1 -1
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@@ -124,7 +124,7 @@ union si_state_atoms {
struct r600_atom *db_render_state;
struct r600_atom *msaa_config;
struct r600_atom *sample_mask;
struct r600_atom *cb_target_mask;
struct r600_atom *cb_render_state;
struct r600_atom *blend_color;
struct r600_atom *clip_regs;
struct r600_atom *clip_state;
@@ -1027,7 +1027,7 @@ static void si_bind_ps_shader(struct pipe_context *ctx, void *state)
sctx->ps_shader.cso = sel;
sctx->ps_shader.current = sel ? sel->first_variant : NULL;
si_mark_atom_dirty(sctx, &sctx->cb_target_mask);
si_mark_atom_dirty(sctx, &sctx->cb_render_state);
}
static void si_delete_shader_selector(struct pipe_context *ctx, void *state)