mesa: s/Bilt/Blit

This commit is contained in:
Brian Paul
2009-10-27 14:16:59 -06:00
parent 403181b913
commit 05ec586851
+1 -1
View File
@@ -1025,7 +1025,7 @@ init_blit_depth_pixels(GLcontext *ctx)
/**
* Try to do a glBiltFramebuffer using no-copy texturing.
* Try to do a glBlitFramebuffer using no-copy texturing.
* We can do this when the src renderbuffer is actually a texture.
* But if the src buffer == dst buffer we cannot do this.
*