i965/fs: Compact the virtual GRF arrays.

During code generation, we create tons of temporary variables, many of
which get immediately killed and are never used.  Later optimization and
analysis passes, such as compute_live_intervals, loop over all the
virtual GRFs.  By compacting them, we can save a lot of overhead.

Reduces compilation time in L4D2's largest fragment shader from 10.2
seconds to 5.2 seconds (50%).  Drops compute_live_variables() from
10-12% of another game's startup time to 8%.

Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Kenneth Graunke
2012-11-01 22:04:50 -07:00
parent e3542ea51b
commit 05882b0d3b
2 changed files with 61 additions and 0 deletions
+60
View File
@@ -1102,6 +1102,64 @@ fs_visitor::split_virtual_grfs()
this->live_intervals_valid = false;
}
/**
* Remove unused virtual GRFs and compact the virtual_grf_* arrays.
*
* During code generation, we create tons of temporary variables, many of
* which get immediately killed and are never used again. Yet, in later
* optimization and analysis passes, such as compute_live_intervals, we need
* to loop over all the virtual GRFs. Compacting them can save a lot of
* overhead.
*/
void
fs_visitor::compact_virtual_grfs()
{
/* Mark which virtual GRFs are used, and count how many. */
int remap_table[this->virtual_grf_count];
memset(remap_table, -1, sizeof(remap_table));
foreach_list(node, &this->instructions) {
const fs_inst *inst = (const fs_inst *) node;
if (inst->dst.file == GRF)
remap_table[inst->dst.reg] = 0;
for (int i = 0; i < 3; i++) {
if (inst->src[i].file == GRF)
remap_table[inst->src[i].reg] = 0;
}
}
/* Compact the GRF arrays. */
int new_index = 0;
for (int i = 0; i < this->virtual_grf_count; i++) {
if (remap_table[i] != -1) {
remap_table[i] = new_index;
virtual_grf_sizes[new_index] = virtual_grf_sizes[i];
if (live_intervals_valid) {
virtual_grf_use[new_index] = virtual_grf_use[i];
virtual_grf_def[new_index] = virtual_grf_def[i];
}
++new_index;
}
}
this->virtual_grf_count = new_index;
/* Patch all the instructions to use the newly renumbered registers */
foreach_list(node, &this->instructions) {
fs_inst *inst = (fs_inst *) node;
if (inst->dst.file == GRF)
inst->dst.reg = remap_table[inst->dst.reg];
for (int i = 0; i < 3; i++) {
if (inst->src[i].file == GRF)
inst->src[i].reg = remap_table[inst->src[i].reg];
}
}
}
bool
fs_visitor::remove_dead_constants()
{
@@ -1860,6 +1918,8 @@ fs_visitor::run()
do {
progress = false;
compact_virtual_grfs();
progress = remove_duplicate_mrf_writes() || progress;
progress = opt_algebraic() || progress;
+1
View File
@@ -240,6 +240,7 @@ public:
int choose_spill_reg(struct ra_graph *g);
void spill_reg(int spill_reg);
void split_virtual_grfs();
void compact_virtual_grfs();
void setup_pull_constants();
void calculate_live_intervals();
bool opt_algebraic();