compiler/glsl: replace tabs with spaces
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Eric R. Smith <eric.smith@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37110>
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@@ -211,7 +211,7 @@ void ir_print_visitor::visit(ir_variable *ir)
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const char *const mode[] = { "", "uniform ", "shader_storage ",
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"shader_shared ", "task_payload ", "shader_in ", "shader_out ",
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"in ", "out ", "inout ",
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"const_in ", "sys ", "temporary " };
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"const_in ", "sys ", "temporary " };
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const char *const per_primitive = (ir->data.per_primitive) ? "per_primitive " : "";
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STATIC_ASSERT(ARRAY_SIZE(mode) == ir_var_mode_count);
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const char *const interp[] = { "", "smooth", "flat", "noperspective", "explicit" };
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