compiler/glsl: replace tabs with spaces

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37110>
This commit is contained in:
Ryan Mckeever
2025-09-17 19:13:38 -07:00
committed by Marge Bot
parent 98bd0850da
commit 05795a1bd2
+1 -1
View File
@@ -211,7 +211,7 @@ void ir_print_visitor::visit(ir_variable *ir)
const char *const mode[] = { "", "uniform ", "shader_storage ",
"shader_shared ", "task_payload ", "shader_in ", "shader_out ",
"in ", "out ", "inout ",
"const_in ", "sys ", "temporary " };
"const_in ", "sys ", "temporary " };
const char *const per_primitive = (ir->data.per_primitive) ? "per_primitive " : "";
STATIC_ASSERT(ARRAY_SIZE(mode) == ir_var_mode_count);
const char *const interp[] = { "", "smooth", "flat", "noperspective", "explicit" };