radv: disable DCC for Melty Blood Actress Again Current Code
A D3D9 game that uses feedback loops again. See https://github.com/ValveSoftware/Proton/issues/271 Cc: mesa-stable Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17356>
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@@ -161,5 +161,9 @@ Application bugs worked around in this file:
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<application name="Hammerting" application_name_match="TDTD">
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<option name="radv_zero_vram" value="true" />
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</application>
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<application name="Melty Blood Actress Again Current Code" application_name_match="MBAA.exe">
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<option name="radv_disable_dcc" value="true" />
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</application>
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</device>
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</driconf>
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