gallivm: make lp_build_sample_nop public

This commit is contained in:
Keith Whitwell
2010-09-16 12:31:42 +01:00
parent 7640151c3d
commit 045ee46011
2 changed files with 8 additions and 6 deletions
@@ -346,6 +346,9 @@ lp_build_sample_soa(LLVMBuilderRef builder,
LLVMValueRef explicit_lod,
LLVMValueRef texel_out[4]);
void
lp_build_sample_nop(struct lp_type type,
LLVMValueRef texel_out[4]);
#endif /* LP_BLD_SAMPLE_H */
@@ -1095,16 +1095,15 @@ lp_build_sample_compare(struct lp_build_sample_context *bld,
* Just set texels to white instead of actually sampling the texture.
* For debugging.
*/
static void
lp_build_sample_nop(struct lp_build_sample_context *bld,
void
lp_build_sample_nop(struct lp_type type,
LLVMValueRef texel_out[4])
{
struct lp_build_context *texel_bld = &bld->texel_bld;
LLVMValueRef one = lp_build_one(type);
unsigned chan;
for (chan = 0; chan < 4; chan++) {
/*lp_bld_mov(texel_bld, texel, texel_bld->one);*/
texel_out[chan] = texel_bld->one;
texel_out[chan] = one;
}
}
@@ -1189,7 +1188,7 @@ lp_build_sample_soa(LLVMBuilderRef builder,
if (0) {
/* For debug: no-op texture sampling */
lp_build_sample_nop(&bld, texel_out);
lp_build_sample_nop(bld.texel_type, texel_out);
}
else if (util_format_fits_8unorm(bld.format_desc) &&
lp_is_simple_wrap_mode(static_state->wrap_s) &&