i965: Just return void from brw_try_draw_prims

Note from Ken:

    "We used to use the return value to indicate whether software
    fallbacks were necessary, but we haven't in years."

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick
2014-11-11 14:10:06 +00:00
parent 9fd398215d
commit 0391d1bbea
+2 -5
View File
@@ -347,7 +347,7 @@ static void brw_postdraw_set_buffers_need_resolve(struct brw_context *brw)
/* May fail if out of video memory for texture or vbo upload, or on
* fallback conditions.
*/
static bool brw_try_draw_prims( struct gl_context *ctx,
static void brw_try_draw_prims( struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct _mesa_prim *prims,
GLuint nr_prims,
@@ -357,7 +357,6 @@ static bool brw_try_draw_prims( struct gl_context *ctx,
struct gl_buffer_object *indirect)
{
struct brw_context *brw = brw_context(ctx);
bool retval = true;
GLuint i;
bool fail_next = false;
@@ -487,8 +486,6 @@ retry:
"available aperture space\n");
warned = true;
}
retval = false;
}
}
}
@@ -506,7 +503,7 @@ retry:
brw_state_cache_check_size(brw);
brw_postdraw_set_buffers_need_resolve(brw);
return retval;
return;
}
void brw_draw_prims( struct gl_context *ctx,