i965: Just return void from brw_try_draw_prims
Note from Ken:
"We used to use the return value to indicate whether software
fallbacks were necessary, but we haven't in years."
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
@@ -347,7 +347,7 @@ static void brw_postdraw_set_buffers_need_resolve(struct brw_context *brw)
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/* May fail if out of video memory for texture or vbo upload, or on
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* fallback conditions.
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*/
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static bool brw_try_draw_prims( struct gl_context *ctx,
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static void brw_try_draw_prims( struct gl_context *ctx,
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const struct gl_client_array *arrays[],
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const struct _mesa_prim *prims,
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GLuint nr_prims,
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@@ -357,7 +357,6 @@ static bool brw_try_draw_prims( struct gl_context *ctx,
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struct gl_buffer_object *indirect)
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{
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struct brw_context *brw = brw_context(ctx);
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bool retval = true;
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GLuint i;
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bool fail_next = false;
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@@ -487,8 +486,6 @@ retry:
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"available aperture space\n");
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warned = true;
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}
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retval = false;
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}
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}
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}
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@@ -506,7 +503,7 @@ retry:
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brw_state_cache_check_size(brw);
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brw_postdraw_set_buffers_need_resolve(brw);
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return retval;
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return;
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}
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void brw_draw_prims( struct gl_context *ctx,
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