mesa/st: calculate texture size based on EGLImage miplevel
Fixes issues with 'egl-gl_oes_egl_image' Piglit test. Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -271,8 +271,11 @@ st_bind_egl_image(struct gl_context *ctx,
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}
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assert(texFormat != MESA_FORMAT_NONE);
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_mesa_init_teximage_fields(ctx, texImage,
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stimg->texture->width0, stimg->texture->height0,
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/* Minify texture size based on level set on the EGLImage. */
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uint32_t width = u_minify(stimg->texture->width0, stimg->level);
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uint32_t height = u_minify(stimg->texture->height0, stimg->level);
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_mesa_init_teximage_fields(ctx, texImage, width, height,
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1, 0, internalFormat, texFormat);
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pipe_resource_reference(&stObj->pt, stimg->texture);
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