mesa: Add OES_texture_compression_astc to extension table and gl_extensions
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -352,6 +352,7 @@ EXT(OES_surfaceless_context , dummy_true
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EXT(OES_texture_3D , dummy_true , x , x , x , ES2, 2005)
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EXT(OES_texture_border_clamp , ARB_texture_border_clamp , x , x , x , ES2, 2014)
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EXT(OES_texture_buffer , OES_texture_buffer , x , x , x , 31, 2014)
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EXT(OES_texture_compression_astc , OES_texture_compression_astc , x , x , ES1, ES2, 2015)
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EXT(OES_texture_cube_map , ARB_texture_cube_map , x , x , ES1, x , 2007)
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EXT(OES_texture_env_crossbar , ARB_texture_env_crossbar , x , x , ES1, x , 2005)
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EXT(OES_texture_float , OES_texture_float , x , x , x , ES2, 2005)
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@@ -3905,6 +3905,7 @@ struct gl_extensions
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GLboolean OES_texture_half_float_linear;
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GLboolean OES_compressed_ETC1_RGB8_texture;
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GLboolean OES_geometry_shader;
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GLboolean OES_texture_compression_astc;
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GLboolean extension_sentinel;
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/** The extension string */
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const GLubyte *String;
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