i915: check for NULL const buffer ptr
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@@ -516,7 +516,7 @@ static void i915_set_constant_buffer(struct pipe_context *pipe,
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* stays the same. In that case we should only be updating the first
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* N constants, leaving any extras from shader translation alone.
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*/
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{
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if (buf) {
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void *mapped;
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if (buf->size &&
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(mapped = ws->buffer_map(ws, buf->buffer,
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