gallium: fix state tracker's stencil buffer test

Need to check ctx->DrawBuffer->Visual.stencilBits not ctx->Visual.stencilBits
because the later only applies to the window system buffers, not user-created
FBOs.

This, plus the previous commit, fixes progs/tests/fbotexture.c
This commit is contained in:
Brian Paul
2009-02-27 09:45:41 -07:00
parent 5fc74734d9
commit 026465b9b1
+1 -1
View File
@@ -106,7 +106,7 @@ update_depth_stencil_alpha(struct st_context *st)
ctx->Query.CurrentOcclusionObject->Active)
dsa->depth.occlusion_count = 1;
if (ctx->Stencil.Enabled && ctx->Visual.stencilBits > 0) {
if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) {
dsa->stencil[0].enabled = 1;
dsa->stencil[0].func = st_compare_func_to_pipe(ctx->Stencil.Function[0]);
dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[0]);