gallium: fix state tracker's stencil buffer test
Need to check ctx->DrawBuffer->Visual.stencilBits not ctx->Visual.stencilBits because the later only applies to the window system buffers, not user-created FBOs. This, plus the previous commit, fixes progs/tests/fbotexture.c
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@@ -106,7 +106,7 @@ update_depth_stencil_alpha(struct st_context *st)
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ctx->Query.CurrentOcclusionObject->Active)
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dsa->depth.occlusion_count = 1;
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if (ctx->Stencil.Enabled && ctx->Visual.stencilBits > 0) {
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if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) {
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dsa->stencil[0].enabled = 1;
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dsa->stencil[0].func = st_compare_func_to_pipe(ctx->Stencil.Function[0]);
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dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[0]);
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