util/disk_cache: fix build on platforms where shader cache is disabled
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@@ -229,7 +229,7 @@ disk_cache_has_key(struct disk_cache *cache, const cache_key key)
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return false;
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}
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void
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static inline void
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disk_cache_compute_key(struct disk_cache *cache, const void *data, size_t size,
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const cache_key key)
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{
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