Added most of the infrastructure required to support
ARB_vertex_buffer_object. THIS IS INCOMPLETE.
This commit is contained in:
+531
-84
@@ -25,39 +25,392 @@
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/**
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* \file bufferobj.c
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* Functions for the GL_ARB_vertex_buffer_object extension.
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* \brief Functions for the GL_ARB_vertex_buffer_object extension.
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* \author Brian Paul
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*/
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#include "glheader.h"
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#include "hash.h"
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#include "imports.h"
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#include "context.h"
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#include "bufferobj.h"
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struct gl_buffer_object {
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GLint RefCount;
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GLuint Name;
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GLenum Target;
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GLenum usage;
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GLenum access;
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GLvoid * pointer;
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GLuint size;
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void * data;
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};
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void _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
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GLuint name, GLenum target );
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/**
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* Get the buffer object bound to the specified target in a GL context.
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*
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* \param ctx GL context
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* \param target Buffer object target to be retrieved. Currently this must
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* be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER.
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* \param str Name of caller for logging errors.
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* \return A pointer to the buffer object bound to \c target in the
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* specified context or \c NULL if \c target is invalid or no
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* buffer object is bound.
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*/
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static __inline struct gl_buffer_object *
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_mesa_buffer_object_get_target( GLcontext *ctx, GLenum target,
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const char * str )
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{
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struct gl_buffer_object * bufObj = NULL;
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switch (target) {
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case GL_ARRAY_BUFFER_ARB:
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bufObj = ctx->ArrayBuffer;
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break;
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case GL_ELEMENT_ARRAY_BUFFER_ARB:
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bufObj = ctx->ElementArrayBuffer;
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break;
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default:
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_mesa_error(ctx, GL_INVALID_ENUM, "gl%s(target)", str);
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break;
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}
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return bufObj;
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}
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/**
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* Tests the subdata range parameters and sets the GL error code for
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* \c glBufferSubDataARB and \c glGetBufferSubDataARB.
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*
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* \param ctx GL context.
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* \param target Buffer object target on which to operate.
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* \param offset Offset of the first byte of the subdata range.
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* \param size Size, in bytes, of the subdata range.
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* \param str Name of caller for logging errors.
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* \return A pointer to the buffer object bound to \c target in the
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* specified context or \c NULL if any of the parameter or state
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* conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
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* are invalid.
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*
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* \sa glBufferSubDataARB, glGetBufferSubDataARB
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*/
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static struct gl_buffer_object *
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_mesa_buffer_object_subdata_range_good( GLcontext * ctx, GLenum target,
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GLintptrARB offset, GLsizeiptrARB size,
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const char * str )
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{
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struct gl_buffer_object *bufObj;
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if (size < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE, "gl%s(size < 0)", str);
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return NULL;
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}
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if (offset < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE, "gl%s(offset < 0)", str);
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return NULL;
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}
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bufObj = _mesa_buffer_object_get_target( ctx, target, str );
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if ( bufObj == NULL ) {
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return NULL;
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}
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if ( (offset + size) > bufObj->size ) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"gl%s(size + offset > buffer size)", str);
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return NULL;
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}
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if ( bufObj->pointer != NULL ) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "gl%s", str);
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return NULL;
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}
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return bufObj;
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}
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/**
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* Allocate and initialize a new buffer object.
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*
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* This function is intended to be called via
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* \c dd_function_table::NewBufferObject.
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*/
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struct gl_buffer_object *
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_mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
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{
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struct gl_buffer_object *obj;
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obj = CALLOC_STRUCT(gl_buffer_object);
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_mesa_initialize_buffer_object(obj, name, target);
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return obj;
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}
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/**
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* Initialize a buffer object to default values.
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*/
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void
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_mesa_initialize_buffer_object( struct gl_buffer_object *obj,
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GLuint name, GLenum target )
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{
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obj->RefCount = 1;
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obj->Name = name;
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}
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/**
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* Add the given buffer object to the buffer object pool.
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*/
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void
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_mesa_save_buffer_object( GLcontext *ctx, struct gl_buffer_object *obj )
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{
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if (obj->Name > 0) {
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/* insert into hash table */
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_mesa_HashInsert(ctx->Shared->BufferObjects, obj->Name, obj);
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}
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}
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/**
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* Remove the given buffer object from the buffer object pool.
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* Do not deallocate the buffer object though.
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*/
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void
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_mesa_remove_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
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{
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if (bufObj->Name > 0) {
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/* remove from hash table */
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_mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name);
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}
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}
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/**
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* Allocate space for and store data in a buffer object. Any data that was
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* previously stored in the buffer object is lost. If \c data is \c NULL,
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* memory will be allocated, but no copy will occur.
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*
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* This function is intended to be called via
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* \c dd_function_table::BufferData. This function need not set GL error
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* codes. The input parameters will have been tested before calling.
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*
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* \param ctx GL context.
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* \param target Buffer object target on which to operate.
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* \param size Size, in bytes, of the new data store.
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* \param data Pointer to the data to store in the buffer object. This
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* pointer may be \c NULL.
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* \param usage Hints about how the data will be used.
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* \param bufObj Object to be used.
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*
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* \sa glBufferDataARB, dd_function_table::BufferData.
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*/
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void
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_mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
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const GLvoid * data, GLenum usage,
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struct gl_buffer_object * bufObj )
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{
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void * new_data;
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(void) target;
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new_data = _mesa_realloc( bufObj->data, bufObj->size, size );
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if ( new_data != NULL ) {
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bufObj->data = new_data;
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bufObj->size = size;
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bufObj->usage = usage;
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if ( data != NULL ) {
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memcpy( bufObj->data, data, size );
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}
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}
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}
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/**
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* Replace data in a subrange of buffer object. If the data range
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* specified by \c size + \c offset extends beyond the end of the buffer or
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* if \c data is \c NULL, no copy is performed.
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*
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* This function is intended to be called by
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* \c dd_function_table::BufferSubData. This function need not set GL error
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* codes. The input parameters will have been tested before calling.
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*
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* \param ctx GL context.
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* \param target Buffer object target on which to operate.
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* \param offset Offset of the first byte to be modified.
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* \param size Size, in bytes, of the data range.
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* \param data Pointer to the data to store in the buffer object.
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* \param bufObj Object to be used.
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*
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* \sa glBufferSubDataARB, dd_function_table::BufferSubData.
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*/
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void
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_mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
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GLsizeiptrARB size, const GLvoid * data,
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struct gl_buffer_object * bufObj )
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{
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if ( (bufObj->data != NULL)
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&& ((size + offset) <= bufObj->size) ) {
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memcpy( (GLubyte *) bufObj->data + offset, data, size );
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}
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}
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/**
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* Retrieve data from a subrange of buffer object. If the data range
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* specified by \c size + \c offset extends beyond the end of the buffer or
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* if \c data is \c NULL, no copy is performed.
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*
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* This function is intended to be called by
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* \c dd_function_table::BufferGetSubData. This function need not set GL error
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* codes. The input parameters will have been tested before calling.
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*
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* \param ctx GL context.
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* \param target Buffer object target on which to operate.
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* \param offset Offset of the first byte to be modified.
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* \param size Size, in bytes, of the data range.
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* \param data Pointer to the data to store in the buffer object.
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* \param bufObj Object to be used.
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*
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* \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
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*/
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void
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_mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
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GLsizeiptrARB size, GLvoid * data,
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struct gl_buffer_object * bufObj )
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{
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if ( (bufObj->data != NULL)
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&& ((size + offset) <= bufObj->size) ) {
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memcpy( data, (GLubyte *) bufObj->data + offset, size );
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}
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}
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/**
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* Maps the private data buffer into the processor's address space.
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*
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* This function is intended to be called by \c dd_function_table::MapBuffer.
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* This function need not set GL error codes. The input parameters will have
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* been tested before calling.
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*
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* \param ctx GL context.
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* \param target Buffer object target on which to operate.
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* \param access Information about how the buffer will be accessed.
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* \param bufObj Object to be used.
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* \return A pointer to the object's internal data store that can be accessed
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* by the processor
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*
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* \sa glMapBufferARB, dd_function_table::MapBuffer
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*/
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void *
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_mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
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struct gl_buffer_object * bufObj )
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{
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return bufObj->data;
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}
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void
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_mesa_BindBufferARB(GLenum target, GLuint buffer)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_buffer_object *oldBufObj;
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struct gl_buffer_object *newBufObj = 0;
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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if (target == GL_ARRAY_BUFFER_ARB) {
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}
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else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {
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oldBufObj = _mesa_buffer_object_get_target( ctx, target, "BindBufferARB" );
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if ( (oldBufObj != NULL) && (oldBufObj->Name == buffer) )
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return; /* rebinding the same buffer object- no change */
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/*
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* Get pointer to new buffer object (newBufObj)
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*/
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if ( buffer == 0 ) {
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newBufObj = NULL;
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}
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else {
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_mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target)");
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return;
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/* non-default buffer object */
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const struct _mesa_HashTable *hash = ctx->Shared->BufferObjects;
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newBufObj = (struct gl_buffer_object *) _mesa_HashLookup(hash, buffer);
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if ( newBufObj != NULL ) {
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/* error checking */
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if (newBufObj->Target != 0 && newBufObj->Target != target) {
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/* the named buffer object's target doesn't match the target */
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_mesa_error( ctx, GL_INVALID_OPERATION,
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"glBindBufferARB(wrong target)" );
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return;
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}
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}
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else {
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/* if this is a new buffer object id, allocate a buffer object now */
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newBufObj = (*ctx->Driver.NewBufferObject)(ctx, buffer, target);
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if (!newBufObj) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
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return;
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}
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_mesa_save_buffer_object(ctx, newBufObj);
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}
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newBufObj->Target = target;
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newBufObj->RefCount++;
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}
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switch (target) {
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case GL_ARRAY_BUFFER_ARB:
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ctx->ArrayBuffer = newBufObj;
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break;
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case GL_ELEMENT_ARRAY_BUFFER_ARB:
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ctx->ElementArrayBuffer = newBufObj;
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break;
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}
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/* Pass BindBuffer call to device driver */
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if ( (ctx->Driver.BindBuffer != NULL) && (newBufObj != NULL) )
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(*ctx->Driver.BindBuffer)( ctx, target, newBufObj );
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if ( oldBufObj != NULL ) {
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oldBufObj->RefCount--;
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assert(oldBufObj->RefCount >= 0);
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if (oldBufObj->RefCount == 0) {
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assert(oldBufObj->Name != 0);
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_mesa_remove_buffer_object(ctx, oldBufObj);
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ASSERT(ctx->Driver.DeleteBuffer);
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(*ctx->Driver.DeleteBuffer)( ctx, oldBufObj );
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}
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}
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}
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/**
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* Delete a set of buffer objects.
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*
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* \param n Number of buffer objects to delete.
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* \param buffer Array of \c n buffer object IDs.
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*/
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void
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_mesa_DeleteBuffersARB(GLsizei n, const GLuint *buffer)
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_mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
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{
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GET_CURRENT_CONTEXT(ctx);
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unsigned i;
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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if (n < 0) {
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@@ -65,31 +418,125 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *buffer)
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return;
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}
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_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
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for (i = 0; i < n; i++) {
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if (ids[i] != 0) {
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struct gl_buffer_object *bufObj = (struct gl_buffer_object *)
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_mesa_HashLookup(ctx->Shared->BufferObjects, ids[i]);
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if (bufObj) {
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if ( (bufObj->Target == GL_ARRAY_BUFFER_ARB)
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|| (bufObj->Target == GL_ELEMENT_ARRAY_BUFFER_ARB) ) {
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_mesa_BindBufferARB( bufObj->Target, 0 );
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}
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else if (bufObj->Target == 0) {
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/* The buffer object is not bound.
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*/
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}
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else {
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_mesa_problem(ctx, "bad target in glDeleteBufferARB");
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return;
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}
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bufObj->RefCount--;
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if (bufObj->RefCount <= 0) {
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ASSERT(bufObj->Name != 0);
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_mesa_remove_buffer_object(ctx, bufObj);
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ASSERT(ctx->Driver.DeleteBuffer);
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(*ctx->Driver.DeleteBuffer)(ctx, bufObj);
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}
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}
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}
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}
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_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
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}
|
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/**
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* Generate a set of unique buffer object IDs and store them in \c buffer.
|
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*
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* \param n Number of IDs to generate.
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* \param buffer Array of \c n locations to store the IDs.
|
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*/
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void
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_mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
|
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{
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GET_CURRENT_CONTEXT(ctx);
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GLuint first;
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GLint i;
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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|
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if (n < 0) {
|
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_mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB(n)");
|
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_mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
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return;
|
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}
|
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|
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if ( buffer == NULL ) {
|
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return;
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}
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/*
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* This must be atomic (generation and allocation of buffer object IDs)
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*/
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_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
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first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
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/* Return the buffer names */
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for (i=0;i<n;i++) {
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buffer[i] = first + i;
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}
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|
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/* Allocate new, empty buffer objects */
|
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for (i = 0; i < n; i++) {
|
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struct gl_buffer_object *bufObj;
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GLuint name = first + i;
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GLenum target = 0;
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bufObj = (*ctx->Driver.NewBufferObject)( ctx, name, target );
|
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if ( bufObj != NULL ) {
|
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB");
|
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return;
|
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}
|
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_mesa_save_buffer_object(ctx, bufObj);
|
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}
|
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|
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_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
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||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Determine if ID is the name of a buffer object.
|
||||
*
|
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* \param id ID of the potential buffer object.
|
||||
* \return \c GL_TRUE if \c id is the name of a buffer object,
|
||||
* \c GL_FALSE otherwise.
|
||||
*/
|
||||
|
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GLboolean
|
||||
_mesa_IsBufferARB(GLuint buffer)
|
||||
_mesa_IsBufferARB(GLuint id)
|
||||
{
|
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return GL_FALSE;
|
||||
struct gl_buffer_object * bufObj;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
|
||||
|
||||
if (id == 0)
|
||||
return GL_FALSE;
|
||||
|
||||
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
|
||||
bufObj = (struct gl_buffer_object *) _mesa_HashLookup(ctx->Shared->BufferObjects, id);
|
||||
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
|
||||
|
||||
return (bufObj != NULL);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
|
||||
const GLvoid * data, GLenum usage)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
struct gl_buffer_object *bufObj;
|
||||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (size < 0) {
|
||||
@@ -114,16 +561,15 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
|
||||
return;
|
||||
}
|
||||
|
||||
if (target == GL_ARRAY_BUFFER_ARB) {
|
||||
|
||||
}
|
||||
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {
|
||||
|
||||
}
|
||||
else {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(target)");
|
||||
bufObj = _mesa_buffer_object_get_target( ctx, target, "BufferDataARB" );
|
||||
if ( bufObj == NULL ) {
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT(ctx->Driver.BufferData);
|
||||
|
||||
/* Give the buffer object to the driver! <data> may be null! */
|
||||
(*ctx->Driver.BufferData)( ctx, target, size, data, usage, bufObj );
|
||||
}
|
||||
|
||||
void
|
||||
@@ -131,22 +577,14 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
|
||||
GLsizeiptrARB size, const GLvoid * data)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
struct gl_buffer_object *bufObj;
|
||||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (size < 0) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glBufferSubDataARB(size < 0)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (target == GL_ARRAY_BUFFER_ARB) {
|
||||
|
||||
}
|
||||
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {
|
||||
|
||||
}
|
||||
else {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, "glBufferSubDataARB(target)");
|
||||
return;
|
||||
bufObj = _mesa_buffer_object_subdata_range_good( ctx, target, offset, size,
|
||||
"BufferSubDataARB" );
|
||||
if ( bufObj != NULL ) {
|
||||
ASSERT(ctx->Driver.BufferSubData);
|
||||
(*ctx->Driver.BufferSubData)( ctx, target, offset, size, data, bufObj );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -155,22 +593,14 @@ _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
|
||||
GLsizeiptrARB size, void * data)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
struct gl_buffer_object *bufObj;
|
||||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (size < 0) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glGetBufferSubDataARB(size < 0)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (target == GL_ARRAY_BUFFER_ARB) {
|
||||
|
||||
}
|
||||
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {
|
||||
|
||||
}
|
||||
else {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferSubDataARB(target)");
|
||||
return;
|
||||
bufObj = _mesa_buffer_object_subdata_range_good( ctx, target, offset, size,
|
||||
"GetBufferSubDataARB" );
|
||||
if ( bufObj != NULL ) {
|
||||
ASSERT(ctx->Driver.GetBufferSubData);
|
||||
(*ctx->Driver.GetBufferSubData)( ctx, target, offset, size, data, bufObj );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -178,6 +608,7 @@ void *
|
||||
_mesa_MapBufferARB(GLenum target, GLenum access)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
struct gl_buffer_object * bufObj;
|
||||
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
|
||||
|
||||
switch (access) {
|
||||
@@ -191,73 +622,92 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (target == GL_ARRAY_BUFFER_ARB) {
|
||||
|
||||
}
|
||||
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {
|
||||
|
||||
}
|
||||
else {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(target)");
|
||||
bufObj = _mesa_buffer_object_get_target( ctx, target,
|
||||
"MapBufferARB" );
|
||||
if ( bufObj == NULL ) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
if ( bufObj->pointer != NULL ) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ASSERT(ctx->Driver.MapBuffer);
|
||||
bufObj->pointer = (*ctx->Driver.MapBuffer)( ctx, target, access, bufObj );
|
||||
if ( bufObj->pointer == NULL ) {
|
||||
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
|
||||
}
|
||||
|
||||
return bufObj->pointer;
|
||||
}
|
||||
|
||||
GLboolean
|
||||
_mesa_UnmapBufferARB(GLenum target)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
struct gl_buffer_object *bufObj;
|
||||
GLboolean status = GL_TRUE;
|
||||
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
|
||||
|
||||
if (target == GL_ARRAY_BUFFER_ARB) {
|
||||
|
||||
}
|
||||
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {
|
||||
|
||||
}
|
||||
else {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, "glUnmapBufferARB(target)");
|
||||
bufObj = _mesa_buffer_object_get_target( ctx, target,
|
||||
"UnmapBufferARB" );
|
||||
if ( bufObj == NULL ) {
|
||||
return GL_FALSE;
|
||||
}
|
||||
return GL_FALSE;
|
||||
|
||||
if ( bufObj->pointer == NULL ) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
if ( ctx->Driver.UnmapBuffer != NULL ) {
|
||||
status = (*ctx->Driver.UnmapBuffer)( ctx, target, bufObj );
|
||||
}
|
||||
|
||||
bufObj->pointer = NULL;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
void
|
||||
_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
struct gl_buffer_object *bufObj;
|
||||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
bufObj = _mesa_buffer_object_get_target( ctx, target,
|
||||
"GetBufferParameterivARB" );
|
||||
if ( bufObj == NULL ) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (pname) {
|
||||
case GL_BUFFER_SIZE_ARB:
|
||||
*params = bufObj->size;
|
||||
break;
|
||||
case GL_BUFFER_USAGE_ARB:
|
||||
*params = bufObj->usage;
|
||||
break;
|
||||
case GL_BUFFER_ACCESS_ARB:
|
||||
*params = bufObj->access;
|
||||
break;
|
||||
case GL_BUFFER_MAPPED_ARB:
|
||||
/* ok */
|
||||
*params = (bufObj->pointer != NULL);
|
||||
break;
|
||||
default:
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (target == GL_ARRAY_BUFFER_ARB) {
|
||||
|
||||
}
|
||||
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {
|
||||
|
||||
}
|
||||
else {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterARB(target)");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
struct gl_buffer_object * bufObj;
|
||||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (pname != GL_BUFFER_MAP_POINTER_ARB) {
|
||||
@@ -265,14 +715,11 @@ _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
|
||||
return;
|
||||
}
|
||||
|
||||
if (target == GL_ARRAY_BUFFER_ARB) {
|
||||
|
||||
}
|
||||
else if (target == GL_ELEMENT_ARRAY_BUFFER_ARB) {
|
||||
|
||||
}
|
||||
else {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(target)");
|
||||
bufObj = _mesa_buffer_object_get_target( ctx, target,
|
||||
"GetBufferPointervARB" );
|
||||
if ( bufObj == NULL ) {
|
||||
return;
|
||||
}
|
||||
|
||||
*params = bufObj->pointer;
|
||||
}
|
||||
|
||||
@@ -840,6 +840,8 @@ alloc_shared_state( GLcontext *ctx )
|
||||
goto cleanup;
|
||||
#endif
|
||||
|
||||
ss->BufferObjects = _mesa_NewHashTable();
|
||||
|
||||
ss->Default1D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_1D);
|
||||
if (!ss->Default1D)
|
||||
goto cleanup;
|
||||
@@ -895,6 +897,9 @@ alloc_shared_state( GLcontext *ctx )
|
||||
if (ss->DefaultFragmentProgram)
|
||||
_mesa_delete_program(ctx, ss->DefaultFragmentProgram);
|
||||
#endif
|
||||
if (ss->BufferObjects)
|
||||
_mesa_DeleteHashTable(ss->BufferObjects);
|
||||
|
||||
if (ss->Default1D)
|
||||
(*ctx->Driver.DeleteTexture)(ctx, ss->Default1D);
|
||||
if (ss->Default2D)
|
||||
@@ -972,6 +977,8 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
|
||||
_mesa_DeleteHashTable(ss->Programs);
|
||||
#endif
|
||||
|
||||
_mesa_DeleteHashTable(ss->BufferObjects);
|
||||
|
||||
_glthread_DESTROY_MUTEX(ss->Mutex);
|
||||
|
||||
FREE(ss);
|
||||
|
||||
@@ -829,6 +829,39 @@ struct dd_function_table {
|
||||
*/
|
||||
void (*UnlockArraysEXT)( GLcontext *ctx );
|
||||
/*@}*/
|
||||
|
||||
|
||||
/**
|
||||
* \name Vertex buffer object functions
|
||||
*/
|
||||
/*@{*/
|
||||
|
||||
void (*BindBuffer)( GLcontext *ctx, GLenum target,
|
||||
struct gl_buffer_object *obj );
|
||||
|
||||
struct gl_buffer_object * (*NewBufferObject)( GLcontext *ctx, int buffer,
|
||||
GLenum target );
|
||||
|
||||
void (*DeleteBuffer)( GLcontext *ctx, struct gl_buffer_object *obj );
|
||||
|
||||
void (*BufferData)( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
|
||||
const GLvoid *data, GLenum usage,
|
||||
struct gl_buffer_object *obj );
|
||||
|
||||
void (*BufferSubData)( GLcontext *ctx, GLenum target, GLintptrARB offset,
|
||||
GLsizeiptrARB size, const GLvoid *data,
|
||||
struct gl_buffer_object *obj );
|
||||
|
||||
void (*GetBufferSubData)( GLcontext *ctx, GLenum target,
|
||||
GLintptrARB offset, GLsizeiptrARB size,
|
||||
GLvoid *data, struct gl_buffer_object *obj );
|
||||
|
||||
void * (*MapBuffer)( GLcontext *ctx, GLenum target, GLenum access,
|
||||
struct gl_buffer_object *obj );
|
||||
|
||||
GLboolean (*UnmapBuffer)( GLcontext *ctx, GLenum target,
|
||||
struct gl_buffer_object *obj );
|
||||
/*@}*/
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -1598,6 +1598,9 @@ struct gl_shared_state
|
||||
#endif
|
||||
/*@}*/
|
||||
|
||||
/** GL_ARB_vertex_buffer_objects */
|
||||
struct _mesa_HashTable *BufferObjects;
|
||||
|
||||
void *DriverData; /**< Device driver shared state */
|
||||
};
|
||||
|
||||
@@ -1985,6 +1988,7 @@ typedef union node Node;
|
||||
|
||||
|
||||
/* This has to be included here. */
|
||||
struct gl_buffer_object;
|
||||
#include "dd.h"
|
||||
|
||||
|
||||
@@ -2220,6 +2224,18 @@ struct __GLcontextRec {
|
||||
/** Core tnl module support */
|
||||
struct gl_tnl_module TnlModule;
|
||||
|
||||
/**
|
||||
* \name GL_ARB_vertex_buffer_object state
|
||||
*
|
||||
* These pointers track the buffer objects last bound via
|
||||
* \c glBindBufferObjectARB. If it the last bound object ID was 0 for a
|
||||
* given target, the pointer will be \c NULL.
|
||||
*/
|
||||
/*@{*/
|
||||
struct gl_buffer_object * ArrayBuffer;
|
||||
struct gl_buffer_object * ElementArrayBuffer;
|
||||
/*@}*/
|
||||
|
||||
/**
|
||||
* \name Hooks for module contexts.
|
||||
*
|
||||
|
||||
Reference in New Issue
Block a user