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@@ -0,0 +1,636 @@
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/**************************************************************************
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*
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* Copyright 2009 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "util/u_string.h"
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#include "util/u_memory.h"
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#include "util/u_simple_list.h"
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#include "util/u_network.h"
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#include "tgsi/tgsi_parse.h"
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#include "tr_dump.h"
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#include "tr_state.h"
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#include "tr_buffer.h"
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#include "tr_texture.h"
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#include "rbug/rbug.h"
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#include <errno.h>
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#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
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# define sleep Sleep
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#elif defined(PIPE_OS_LINUX)
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void usleep(int);
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# define sleep usleep
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#else
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# warning "No socket implementation"
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#endif
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#define U642VOID(x) ((void *)(unsigned long)(x))
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#define VOID2U64(x) ((uint64_t)(unsigned long)(x))
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struct trace_rbug
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{
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struct trace_screen *tr_scr;
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struct rbug_connection *con;
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pipe_thread thread;
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boolean running;
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};
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PIPE_THREAD_ROUTINE(trace_rbug_thread, void_tr_rbug);
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/**********************************************************
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* Helper functions
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*/
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static struct trace_context *
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trace_rbug_get_context_locked(struct trace_screen *tr_scr, rbug_context_t ctx)
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{
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struct trace_context *tr_ctx = NULL;
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struct tr_list *ptr;
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foreach(ptr, &tr_scr->contexts) {
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tr_ctx = (struct trace_context *)((char*)ptr - offsetof(struct trace_context, list));
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if (ctx == VOID2U64(tr_ctx))
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break;
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tr_ctx = NULL;
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}
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return tr_ctx;
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}
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static struct trace_shader *
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trace_rbug_get_shader_locked(struct trace_context *tr_ctx, rbug_shader_t shdr)
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{
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struct trace_shader *tr_shdr = NULL;
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struct tr_list *ptr;
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foreach(ptr, &tr_ctx->shaders) {
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tr_shdr = (struct trace_shader *)((char*)ptr - offsetof(struct trace_shader, list));
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if (shdr == VOID2U64(tr_shdr))
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break;
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tr_shdr = NULL;
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}
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return tr_shdr;
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}
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static void *
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trace_shader_create_locked(struct pipe_context *pipe,
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struct trace_shader *tr_shdr,
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struct tgsi_token *tokens)
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{
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void *state = NULL;
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struct pipe_shader_state pss = { 0 };
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pss.tokens = tokens;
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if (tr_shdr->type == TRACE_SHADER_FRAGMENT) {
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state = pipe->create_fs_state(pipe, &pss);
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} else if (tr_shdr->type == TRACE_SHADER_VERTEX) {
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state = pipe->create_vs_state(pipe, &pss);
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} else
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assert(0);
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return state;
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}
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static void
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trace_shader_bind_locked(struct pipe_context *pipe,
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struct trace_shader *tr_shdr,
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void *state)
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{
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if (tr_shdr->type == TRACE_SHADER_FRAGMENT) {
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pipe->bind_fs_state(pipe, state);
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} else if (tr_shdr->type == TRACE_SHADER_VERTEX) {
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pipe->bind_vs_state(pipe, state);
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} else
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assert(0);
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}
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static void
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trace_shader_delete_locked(struct pipe_context *pipe,
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struct trace_shader *tr_shdr,
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void *state)
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{
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if (tr_shdr->type == TRACE_SHADER_FRAGMENT) {
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pipe->delete_fs_state(pipe, state);
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} else if (tr_shdr->type == TRACE_SHADER_VERTEX) {
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pipe->delete_vs_state(pipe, state);
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} else
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assert(0);
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}
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/************************************************
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* Request handler functions
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*/
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static int
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trace_rbug_texture_list(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
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{
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struct trace_screen *tr_scr = tr_rbug->tr_scr;
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struct trace_texture *tr_tex = NULL;
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struct tr_list *ptr;
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rbug_texture_t *texs;
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int i = 0;
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pipe_mutex_lock(tr_scr->list_mutex);
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texs = MALLOC(tr_scr->num_textures * sizeof(rbug_texture_t));
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foreach(ptr, &tr_scr->textures) {
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tr_tex = (struct trace_texture *)((char*)ptr - offsetof(struct trace_texture, list));
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texs[i++] = VOID2U64(tr_tex);
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}
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pipe_mutex_unlock(tr_scr->list_mutex);
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rbug_send_texture_list_reply(tr_rbug->con, serial, texs, i, NULL);
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FREE(texs);
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return 0;
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}
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static int
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trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
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{
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struct trace_screen *tr_scr = tr_rbug->tr_scr;
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struct trace_texture *tr_tex;
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struct rbug_proto_texture_info *gpti = (struct rbug_proto_texture_info *)header;
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struct tr_list *ptr;
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struct pipe_texture *t;
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pipe_mutex_lock(tr_scr->list_mutex);
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foreach(ptr, &tr_scr->textures) {
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tr_tex = (struct trace_texture *)((char*)ptr - offsetof(struct trace_texture, list));
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if (gpti->texture == VOID2U64(tr_tex))
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break;
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tr_tex = NULL;
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}
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if (!tr_tex) {
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pipe_mutex_unlock(tr_scr->list_mutex);
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return -ESRCH;
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}
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t = tr_tex->texture;
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rbug_send_texture_info_reply(tr_rbug->con, serial,
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t->target, t->format,
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t->width, t->last_level + 1,
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t->height, t->last_level + 1,
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t->depth, t->last_level + 1,
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t->block.width, t->block.height, t->block.size,
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t->last_level,
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t->nr_samples,
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t->tex_usage,
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NULL);
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pipe_mutex_unlock(tr_scr->list_mutex);
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return 0;
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}
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static int
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trace_rbug_texture_read(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
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{
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struct rbug_proto_texture_read *gptr = (struct rbug_proto_texture_read *)header;
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struct trace_screen *tr_scr = tr_rbug->tr_scr;
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struct trace_texture *tr_tex;
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struct tr_list *ptr;
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struct pipe_screen *screen = tr_scr->screen;
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struct pipe_texture *tex;
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struct pipe_transfer *t;
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void *map;
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pipe_mutex_lock(tr_scr->list_mutex);
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foreach(ptr, &tr_scr->textures) {
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tr_tex = (struct trace_texture *)((char*)ptr - offsetof(struct trace_texture, list));
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if (gptr->texture == VOID2U64(tr_tex))
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break;
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tr_tex = NULL;
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}
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if (!tr_tex) {
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pipe_mutex_unlock(tr_scr->list_mutex);
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return -ESRCH;
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}
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tex = tr_tex->texture;
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t = screen->get_tex_transfer(tr_scr->screen, tex,
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gptr->face, gptr->level, gptr->zslice,
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PIPE_TRANSFER_READ,
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gptr->x, gptr->y, gptr->w, gptr->h);
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map = screen->transfer_map(screen, t);
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rbug_send_texture_read_reply(tr_rbug->con, serial,
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t->format,
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t->block.width, t->block.height, t->block.size,
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(uint8_t*)map, t->stride * t->nblocksy,
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t->stride,
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NULL);
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screen->transfer_unmap(screen, t);
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screen->tex_transfer_destroy(t);
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pipe_mutex_unlock(tr_scr->list_mutex);
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return 0;
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}
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static int
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trace_rbug_context_list(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
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{
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struct trace_screen *tr_scr = tr_rbug->tr_scr;
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struct tr_list *ptr;
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struct trace_context *tr_ctx = NULL;
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rbug_context_t *ctxs;
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int i = 0;
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pipe_mutex_lock(tr_scr->list_mutex);
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ctxs = MALLOC(tr_scr->num_contexts * sizeof(rbug_context_t));
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foreach(ptr, &tr_scr->contexts) {
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tr_ctx = (struct trace_context *)((char*)ptr - offsetof(struct trace_context, list));
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ctxs[i++] = VOID2U64(tr_ctx);
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}
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pipe_mutex_unlock(tr_scr->list_mutex);
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rbug_send_context_list_reply(tr_rbug->con, serial, ctxs, i, NULL);
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FREE(ctxs);
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return 0;
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}
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static int
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trace_rbug_shader_list(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
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{
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struct rbug_proto_shader_list *list = (struct rbug_proto_shader_list *)header;
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struct trace_screen *tr_scr = tr_rbug->tr_scr;
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struct trace_context *tr_ctx = NULL;
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struct trace_shader *tr_shdr = NULL;
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struct tr_list *ptr;
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rbug_shader_t *shdrs;
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int i = 0;
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pipe_mutex_lock(tr_scr->list_mutex);
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tr_ctx = trace_rbug_get_context_locked(tr_scr, list->context);
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if (!tr_ctx) {
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pipe_mutex_unlock(tr_scr->list_mutex);
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return -ESRCH;
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}
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pipe_mutex_lock(tr_ctx->list_mutex);
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shdrs = MALLOC(tr_ctx->num_shaders * sizeof(rbug_shader_t));
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foreach(ptr, &tr_ctx->shaders) {
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tr_shdr = (struct trace_shader *)((char*)ptr - offsetof(struct trace_shader, list));
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shdrs[i++] = VOID2U64(tr_shdr);
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}
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pipe_mutex_unlock(tr_ctx->list_mutex);
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pipe_mutex_unlock(tr_scr->list_mutex);
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rbug_send_shader_list_reply(tr_rbug->con, serial, shdrs, i, NULL);
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FREE(shdrs);
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return 0;
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}
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|
|
|
|
|
|
|
static int
|
|
|
|
|
trace_rbug_shader_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
|
|
|
|
|
{
|
|
|
|
|
struct rbug_proto_shader_info *info = (struct rbug_proto_shader_info *)header;
|
|
|
|
|
|
|
|
|
|
struct trace_screen *tr_scr = tr_rbug->tr_scr;
|
|
|
|
|
struct trace_context *tr_ctx = NULL;
|
|
|
|
|
struct trace_shader *tr_shdr = NULL;
|
|
|
|
|
unsigned original_len;
|
|
|
|
|
unsigned replaced_len;
|
|
|
|
|
|
|
|
|
|
pipe_mutex_lock(tr_scr->list_mutex);
|
|
|
|
|
tr_ctx = trace_rbug_get_context_locked(tr_scr, info->context);
|
|
|
|
|
|
|
|
|
|
if (!tr_ctx) {
|
|
|
|
|
pipe_mutex_unlock(tr_scr->list_mutex);
|
|
|
|
|
return -ESRCH;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pipe_mutex_lock(tr_ctx->list_mutex);
|
|
|
|
|
|
|
|
|
|
tr_shdr = trace_rbug_get_shader_locked(tr_ctx, info->shader);
|
|
|
|
|
|
|
|
|
|
if (!tr_shdr) {
|
|
|
|
|
pipe_mutex_unlock(tr_ctx->list_mutex);
|
|
|
|
|
pipe_mutex_unlock(tr_scr->list_mutex);
|
|
|
|
|
return -ESRCH;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* just in case */
|
|
|
|
|
assert(sizeof(struct tgsi_token) == 4);
|
|
|
|
|
|
|
|
|
|
original_len = tgsi_num_tokens(tr_shdr->tokens);
|
|
|
|
|
if (tr_shdr->replaced_tokens)
|
|
|
|
|
replaced_len = tgsi_num_tokens(tr_shdr->replaced_tokens);
|
|
|
|
|
else
|
|
|
|
|
replaced_len = 0;
|
|
|
|
|
|
|
|
|
|
rbug_send_shader_info_reply(tr_rbug->con, serial,
|
|
|
|
|
(uint32_t*)tr_shdr->tokens, original_len,
|
|
|
|
|
(uint32_t*)tr_shdr->replaced_tokens, replaced_len,
|
|
|
|
|
tr_shdr->disabled,
|
|
|
|
|
NULL);
|
|
|
|
|
|
|
|
|
|
pipe_mutex_unlock(tr_ctx->list_mutex);
|
|
|
|
|
pipe_mutex_unlock(tr_scr->list_mutex);
|
|
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int
|
|
|
|
|
trace_rbug_shader_disable(struct trace_rbug *tr_rbug, struct rbug_header *header)
|
|
|
|
|
{
|
|
|
|
|
struct rbug_proto_shader_disable *dis = (struct rbug_proto_shader_disable *)header;
|
|
|
|
|
|
|
|
|
|
struct trace_screen *tr_scr = tr_rbug->tr_scr;
|
|
|
|
|
struct trace_context *tr_ctx = NULL;
|
|
|
|
|
struct trace_shader *tr_shdr = NULL;
|
|
|
|
|
|
|
|
|
|
pipe_mutex_lock(tr_scr->list_mutex);
|
|
|
|
|
tr_ctx = trace_rbug_get_context_locked(tr_scr, dis->context);
|
|
|
|
|
|
|
|
|
|
if (!tr_ctx) {
|
|
|
|
|
pipe_mutex_unlock(tr_scr->list_mutex);
|
|
|
|
|
return -ESRCH;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pipe_mutex_lock(tr_ctx->list_mutex);
|
|
|
|
|
|
|
|
|
|
tr_shdr = trace_rbug_get_shader_locked(tr_ctx, dis->shader);
|
|
|
|
|
|
|
|
|
|
if (!tr_shdr) {
|
|
|
|
|
pipe_mutex_unlock(tr_ctx->list_mutex);
|
|
|
|
|
pipe_mutex_unlock(tr_scr->list_mutex);
|
|
|
|
|
return -ESRCH;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
tr_shdr->disabled = dis->disable;
|
|
|
|
|
|
|
|
|
|
pipe_mutex_unlock(tr_ctx->list_mutex);
|
|
|
|
|
pipe_mutex_unlock(tr_scr->list_mutex);
|
|
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static int
|
|
|
|
|
trace_rbug_shader_replace(struct trace_rbug *tr_rbug, struct rbug_header *header)
|
|
|
|
|
{
|
|
|
|
|
struct rbug_proto_shader_replace *rep = (struct rbug_proto_shader_replace *)header;
|
|
|
|
|
|
|
|
|
|
struct trace_screen *tr_scr = tr_rbug->tr_scr;
|
|
|
|
|
struct trace_context *tr_ctx = NULL;
|
|
|
|
|
struct trace_shader *tr_shdr = NULL;
|
|
|
|
|
struct pipe_context *pipe = NULL;
|
|
|
|
|
void *state;
|
|
|
|
|
|
|
|
|
|
pipe_mutex_lock(tr_scr->list_mutex);
|
|
|
|
|
tr_ctx = trace_rbug_get_context_locked(tr_scr, rep->context);
|
|
|
|
|
|
|
|
|
|
if (!tr_ctx) {
|
|
|
|
|
pipe_mutex_unlock(tr_scr->list_mutex);
|
|
|
|
|
return -ESRCH;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pipe_mutex_lock(tr_ctx->list_mutex);
|
|
|
|
|
|
|
|
|
|
tr_shdr = trace_rbug_get_shader_locked(tr_ctx, rep->shader);
|
|
|
|
|
|
|
|
|
|
if (!tr_shdr) {
|
|
|
|
|
pipe_mutex_unlock(tr_ctx->list_mutex);
|
|
|
|
|
pipe_mutex_unlock(tr_scr->list_mutex);
|
|
|
|
|
return -ESRCH;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* protect the pipe context */
|
|
|
|
|
trace_dump_call_lock();
|
|
|
|
|
|
|
|
|
|
pipe = tr_ctx->pipe;
|
|
|
|
|
|
|
|
|
|
/* remove old replaced shader */
|
|
|
|
|
if (tr_shdr->replaced) {
|
|
|
|
|
if (tr_ctx->curr.fs == tr_shdr || tr_ctx->curr.vs == tr_shdr)
|
|
|
|
|
trace_shader_bind_locked(pipe, tr_shdr, tr_shdr->state);
|
|
|
|
|
|
|
|
|
|
FREE(tr_shdr->replaced_tokens);
|
|
|
|
|
trace_shader_delete_locked(pipe, tr_shdr, tr_shdr->replaced);
|
|
|
|
|
tr_shdr->replaced = NULL;
|
|
|
|
|
tr_shdr->replaced_tokens = NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* empty inputs means restore old which we did above */
|
|
|
|
|
if (rep->tokens_len == 0)
|
|
|
|
|
goto out;
|
|
|
|
|
|
|
|
|
|
tr_shdr->replaced_tokens = tgsi_dup_tokens((struct tgsi_token *)rep->tokens);
|
|
|
|
|
if (!tr_shdr->replaced_tokens)
|
|
|
|
|
goto err;
|
|
|
|
|
|
|
|
|
|
state = trace_shader_create_locked(pipe, tr_shdr, tr_shdr->replaced_tokens);
|
|
|
|
|
if (!state)
|
|
|
|
|
goto err;
|
|
|
|
|
|
|
|
|
|
/* bind new shader if the shader is currently a bound */
|
|
|
|
|
if (tr_ctx->curr.fs == tr_shdr || tr_ctx->curr.vs == tr_shdr)
|
|
|
|
|
trace_shader_bind_locked(pipe, tr_shdr, state);
|
|
|
|
|
|
|
|
|
|
/* save state */
|
|
|
|
|
tr_shdr->replaced = state;
|
|
|
|
|
|
|
|
|
|
out:
|
|
|
|
|
trace_dump_call_unlock();
|
|
|
|
|
pipe_mutex_unlock(tr_ctx->list_mutex);
|
|
|
|
|
pipe_mutex_unlock(tr_scr->list_mutex);
|
|
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
|
|
err:
|
|
|
|
|
FREE(tr_shdr->replaced_tokens);
|
|
|
|
|
tr_shdr->replaced = NULL;
|
|
|
|
|
tr_shdr->replaced_tokens = NULL;
|
|
|
|
|
|
|
|
|
|
trace_dump_call_unlock();
|
|
|
|
|
pipe_mutex_unlock(tr_ctx->list_mutex);
|
|
|
|
|
pipe_mutex_unlock(tr_scr->list_mutex);
|
|
|
|
|
return -EINVAL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static boolean
|
|
|
|
|
trace_rbug_header(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial)
|
|
|
|
|
{
|
|
|
|
|
int ret = 0;
|
|
|
|
|
|
|
|
|
|
switch(header->opcode) {
|
|
|
|
|
case RBUG_OP_PING:
|
|
|
|
|
rbug_send_ping_reply(tr_rbug->con, serial, NULL);
|
|
|
|
|
break;
|
|
|
|
|
case RBUG_OP_TEXTURE_LIST:
|
|
|
|
|
ret = trace_rbug_texture_list(tr_rbug, header, serial);
|
|
|
|
|
break;
|
|
|
|
|
case RBUG_OP_TEXTURE_INFO:
|
|
|
|
|
ret = trace_rbug_texture_info(tr_rbug, header, serial);
|
|
|
|
|
break;
|
|
|
|
|
case RBUG_OP_TEXTURE_READ:
|
|
|
|
|
ret = trace_rbug_texture_read(tr_rbug, header, serial);
|
|
|
|
|
break;
|
|
|
|
|
case RBUG_OP_CONTEXT_LIST:
|
|
|
|
|
ret = trace_rbug_context_list(tr_rbug, header, serial);
|
|
|
|
|
break;
|
|
|
|
|
case RBUG_OP_SHADER_LIST:
|
|
|
|
|
ret = trace_rbug_shader_list(tr_rbug, header, serial);
|
|
|
|
|
break;
|
|
|
|
|
case RBUG_OP_SHADER_INFO:
|
|
|
|
|
ret = trace_rbug_shader_info(tr_rbug, header, serial);
|
|
|
|
|
break;
|
|
|
|
|
case RBUG_OP_SHADER_DISABLE:
|
|
|
|
|
ret = trace_rbug_shader_disable(tr_rbug, header);
|
|
|
|
|
break;
|
|
|
|
|
case RBUG_OP_SHADER_REPLACE:
|
|
|
|
|
ret = trace_rbug_shader_replace(tr_rbug, header);
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
debug_printf("%s - unsupported opcode %u\n", __FUNCTION__, header->opcode);
|
|
|
|
|
ret = -ENOSYS;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
rbug_free_header(header);
|
|
|
|
|
|
|
|
|
|
if (ret)
|
|
|
|
|
rbug_send_error_reply(tr_rbug->con, serial, ret, NULL);
|
|
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void
|
|
|
|
|
trace_rbug_con(struct trace_rbug *tr_rbug)
|
|
|
|
|
{
|
|
|
|
|
struct rbug_header *header;
|
|
|
|
|
uint32_t serial;
|
|
|
|
|
|
|
|
|
|
debug_printf("%s - connection received\n", __FUNCTION__);
|
|
|
|
|
|
|
|
|
|
while(tr_rbug->running) {
|
|
|
|
|
header = rbug_get_message(tr_rbug->con, &serial);
|
|
|
|
|
if (!header)
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
if (!trace_rbug_header(tr_rbug, header, serial))
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
debug_printf("%s - connection closed\n", __FUNCTION__);
|
|
|
|
|
|
|
|
|
|
rbug_disconnect(tr_rbug->con);
|
|
|
|
|
tr_rbug->con = NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
PIPE_THREAD_ROUTINE(trace_rbug_thread, void_tr_rbug)
|
|
|
|
|
{
|
|
|
|
|
struct trace_rbug *tr_rbug = void_tr_rbug;
|
|
|
|
|
uint16_t port = 13370;
|
|
|
|
|
int s = -1;
|
|
|
|
|
int c;
|
|
|
|
|
|
|
|
|
|
u_socket_init();
|
|
|
|
|
|
|
|
|
|
for (;port <= 13379 && s < 0; port++)
|
|
|
|
|
s = u_socket_listen_on_port(port);
|
|
|
|
|
|
|
|
|
|
if (s < 0) {
|
|
|
|
|
debug_printf("trace_rbug - failed to listen\n");
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
u_socket_block(s, false);
|
|
|
|
|
|
|
|
|
|
debug_printf("trace_rbug - remote debugging listening on port %u\n", --port);
|
|
|
|
|
|
|
|
|
|
while(tr_rbug->running) {
|
|
|
|
|
sleep(1);
|
|
|
|
|
|
|
|
|
|
c = u_socket_accept(s);
|
|
|
|
|
if (c < 0)
|
|
|
|
|
continue;
|
|
|
|
|
|
|
|
|
|
u_socket_block(c, true);
|
|
|
|
|
tr_rbug->con = rbug_from_socket(c);
|
|
|
|
|
|
|
|
|
|
trace_rbug_con(tr_rbug);
|
|
|
|
|
|
|
|
|
|
u_socket_close(c);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
u_socket_close(s);
|
|
|
|
|
|
|
|
|
|
u_socket_stop();
|
|
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/**********************************************************
|
|
|
|
|
*
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
struct trace_rbug *
|
|
|
|
|
trace_rbug_start(struct trace_screen *tr_scr)
|
|
|
|
|
{
|
|
|
|
|
struct trace_rbug *tr_rbug = MALLOC_STRUCT(trace_rbug);
|
|
|
|
|
if (!tr_rbug)
|
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
|
|
tr_rbug->tr_scr = tr_scr;
|
|
|
|
|
tr_rbug->running = TRUE;
|
|
|
|
|
tr_rbug->thread = pipe_thread_create(trace_rbug_thread, tr_rbug);
|
|
|
|
|
|
|
|
|
|
return tr_rbug;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
trace_rbug_stop(struct trace_rbug *tr_rbug)
|
|
|
|
|
{
|
|
|
|
|
if (!tr_rbug)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
tr_rbug->running = false;
|
|
|
|
|
pipe_thread_wait(tr_rbug->thread);
|
|
|
|
|
|
|
|
|
|
FREE(tr_rbug);
|
|
|
|
|
|
|
|
|
|
return;
|
|
|
|
|
}
|