mesa: glsl: new bvec4 constructor
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@@ -436,6 +436,15 @@ bvec4 __constructor(const bool b1, const bool b2, const bool b3, const bool b4)
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__retVal.w = b4;
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}
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bvec4 __constructor(const float f1, const float f2, const float f3, const float f4)
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{
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const float zero = 0.0;
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__asm vec4_sne __retVal.x, f1, zero;
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__asm vec4_sne __retVal.y, f2, zero;
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__asm vec4_sne __retVal.z, f3, zero;
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__asm vec4_sne __retVal.w, f4, zero;
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}
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bvec4 __constructor(const bool b)
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{
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__retVal.xyzw = b.xxxx;
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