anv: Disable dual source blending when shader doesn't support it on gen8+

Dual source blending behaviour is undefined when shader doesn't
have second color output.

 "If SRC1 is included in a src/dst blend factor and
  a DualSource RT Write message is not used, results
  are UNDEFINED. (This reflects the same restriction in DX APIs,
  where undefined results are produced if “o1” is not written
  by a PS – there are no default values defined)."

Dismissing fragment in such situation leads to a hang on gen8+
if depth test in enabled.

Since blending cannot be gracefully fixed in such case and the result
is undefined - blending is simply disabled.

v2 (Jason Ekstrand):
 - Apply the workaround to each individual entry
 - Emit a warning through debug_report

Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Danylo Piliaiev
2018-07-20 12:54:42 +03:00
committed by Kenneth Graunke
parent eca4a6548d
commit 00fc56a68d
+36 -10
View File
@@ -882,13 +882,22 @@ emit_ds_state(struct anv_pipeline *pipeline,
#endif
}
MAYBE_UNUSED static bool
is_dual_src_blend_factor(VkBlendFactor factor)
{
return factor == VK_BLEND_FACTOR_SRC1_COLOR ||
factor == VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR ||
factor == VK_BLEND_FACTOR_SRC1_ALPHA ||
factor == VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA;
}
static void
emit_cb_state(struct anv_pipeline *pipeline,
const VkPipelineColorBlendStateCreateInfo *info,
const VkPipelineMultisampleStateCreateInfo *ms_info)
{
struct anv_device *device = pipeline->device;
const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline);
struct GENX(BLEND_STATE) blend_state = {
#if GEN_GEN >= 8
@@ -975,6 +984,32 @@ emit_cb_state(struct anv_pipeline *pipeline,
#endif
}
/* The Dual Source Blending documentation says:
*
* "If SRC1 is included in a src/dst blend factor and
* a DualSource RT Write message is not used, results
* are UNDEFINED. (This reflects the same restriction in DX APIs,
* where undefined results are produced if “o1” is not written
* by a PS there are no default values defined)."
*
* There is no way to gracefully fix this undefined situation
* so we just disable the blending to prevent possible issues.
*/
if (!wm_prog_data->dual_src_blend &&
(is_dual_src_blend_factor(a->srcColorBlendFactor) ||
is_dual_src_blend_factor(a->dstColorBlendFactor) ||
is_dual_src_blend_factor(a->srcAlphaBlendFactor) ||
is_dual_src_blend_factor(a->dstAlphaBlendFactor))) {
vk_debug_report(&device->instance->debug_report_callbacks,
VK_DEBUG_REPORT_WARNING_BIT_EXT,
VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT,
(uint64_t)(uintptr_t)device,
0, 0, "anv",
"Enabled dual-src blend factors without writing both targets "
"in the shader. Disabling blending to avoid GPU hangs.");
entry.ColorBufferBlendEnable = false;
}
if (a->colorWriteMask != 0)
has_writeable_rt = true;
@@ -1508,15 +1543,6 @@ emit_3dstate_wm(struct anv_pipeline *pipeline, struct anv_subpass *subpass,
}
}
UNUSED static bool
is_dual_src_blend_factor(VkBlendFactor factor)
{
return factor == VK_BLEND_FACTOR_SRC1_COLOR ||
factor == VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR ||
factor == VK_BLEND_FACTOR_SRC1_ALPHA ||
factor == VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA;
}
static void
emit_3dstate_ps(struct anv_pipeline *pipeline,
const VkPipelineColorBlendStateCreateInfo *blend,