doxygen: Link GLvector4f struct members properly, avoiding invalid XML/HTML warning
Signed-off-by: Rhys Kidd <rhyskidd@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -61,7 +61,7 @@
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*/
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typedef struct {
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GLfloat (*data)[4]; /**< may be malloc'd or point to client data */
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GLfloat *start; /**< points somewhere inside of <data> */
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GLfloat *start; /**< points somewhere inside of GLvector4f::data */
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GLuint count; /**< size of the vector (in elements) */
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GLuint stride; /**< stride from one element to the next (in bytes) */
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GLuint size; /**< 2-4 for vertices and 1-4 for texcoords */
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