st/mesa: remove unused members in st_context
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@@ -108,15 +108,6 @@ struct st_context
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GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */
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} state;
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struct {
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struct st_tracked_state tracked_state[PIPE_SHADER_TYPES];
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} constants;
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/* XXX unused: */
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struct {
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struct gl_fragment_program *fragment_program;
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} cb;
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char vendor[100];
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char renderer[100];
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