iris: Disable tiled memcpy for Tile4
ISL's tiled memcpy functions don't support it yet. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12132>
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@@ -2118,6 +2118,10 @@ iris_transfer_map(struct pipe_context *ctx,
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}
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}
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/* TODO: Teach iris_map_tiled_memcpy about Tile4... */
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if (res->surf.tiling == ISL_TILING_4)
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usage &= ~PIPE_MAP_DIRECTLY;
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if (!(usage & PIPE_MAP_DIRECTLY)) {
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/* If we need a synchronous mapping and the resource is busy, or needs
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* resolving, we copy to/from a linear temporary buffer using the GPU.
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@@ -2256,8 +2260,11 @@ iris_texture_subdata(struct pipe_context *ctx,
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* Linear staging buffers appear to be better than tiled ones, too, so
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* take that path if we need the GPU to perform color compression, or
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* stall-avoidance blits.
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*
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* TODO: Teach isl_memcpy_linear_to_tiled about Tile4...
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*/
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if (surf->tiling == ISL_TILING_LINEAR ||
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surf->tiling == ISL_TILING_4 ||
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isl_aux_usage_has_compression(res->aux.usage) ||
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resource_is_busy(ice, res) ||
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res->bo->mmap_mode == IRIS_MMAP_NONE) {
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