Fixes crash in dEQP-VK.ubo.random.all_shared_buffer.48 due to a fragment shader code bigger than 128 kB. This patch increases the allocation size limit to 1 MB. v2: - Increase it to 1 MB (Jason) - Increase device->instruction_block_pool allocation size in anv_device.c (Jason) Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>