Signed-off-by: José Roberto de Souza <jose.souza@intel.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26805>
80 lines
2.1 KiB
C
80 lines
2.1 KiB
C
/*
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* Copyright 2023 Intel Corporation
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* SPDX-License-Identifier: MIT
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*/
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#include "intel_bind_timeline.h"
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#include "drm-uapi/drm.h"
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#include "intel_gem.h"
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bool intel_bind_timeline_init(struct intel_bind_timeline *bind_timeline, int fd)
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{
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struct drm_syncobj_create syncobj_create = { .flags = DRM_SYNCOBJ_CREATE_SIGNALED };
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if (intel_ioctl(fd, DRM_IOCTL_SYNCOBJ_CREATE, &syncobj_create))
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return false;
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simple_mtx_init(&bind_timeline->mutex, mtx_plain);
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bind_timeline->syncobj = syncobj_create.handle;
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bind_timeline->point = 0;
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return true;
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}
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void intel_bind_timeline_finish(struct intel_bind_timeline *bind_timeline, int fd)
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{
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if (bind_timeline->syncobj == 0)
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return;
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uint64_t point = intel_bind_timeline_get_last_point(bind_timeline);
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struct drm_syncobj_timeline_wait syncobj_wait = {
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.timeout_nsec = INT64_MAX,
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.handles = (uintptr_t)&bind_timeline->syncobj,
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.count_handles = 1,
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.points = (uintptr_t)&point,
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};
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struct drm_syncobj_destroy syncobj_destroy = {
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.handle = bind_timeline->syncobj,
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};
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/* Makes sure last unbind was signaled otherwise it can trigger job
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* timeouts in KMD
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*/
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intel_ioctl(fd, DRM_IOCTL_SYNCOBJ_TIMELINE_WAIT, &syncobj_wait);
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intel_ioctl(fd, DRM_IOCTL_SYNCOBJ_DESTROY, &syncobj_destroy);
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simple_mtx_destroy(&bind_timeline->mutex);
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}
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uint32_t intel_bind_timeline_get_syncobj(struct intel_bind_timeline *bind_timeline)
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{
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return bind_timeline->syncobj;
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}
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uint64_t intel_bind_timeline_bind_begin(struct intel_bind_timeline *bind_timeline)
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{
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simple_mtx_lock(&bind_timeline->mutex);
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return ++bind_timeline->point;
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}
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void intel_bind_timeline_bind_end(struct intel_bind_timeline *bind_timeline)
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{
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simple_mtx_unlock(&bind_timeline->mutex);
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}
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/*
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* Returns the timeline point that should be waited on before execute any
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* batch buffers.
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*/
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uint64_t intel_bind_timeline_get_last_point(struct intel_bind_timeline *bind_timeline)
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{
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uint64_t ret;
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simple_mtx_lock(&bind_timeline->mutex);
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ret = bind_timeline->point;
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simple_mtx_unlock(&bind_timeline->mutex);
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return ret;
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}
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