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fd431a5b71c5d3b808fffcb4990099c8b871b92a
mesa/src/compiler
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Timothy Arceri fd431a5b71 glsl: drop unused ir_equals.cpp
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32448>
2024-12-03 02:46:39 +00:00
..
clc
clc: add mesa_clc tool
2024-11-01 13:25:37 -07:00
glsl
glsl: drop unused ir_equals.cpp
2024-12-03 02:46:39 +00:00
isaspec
…
nir
nir: Allow large overfetching holes in the load store vectorizer
2024-12-03 02:02:33 +00:00
rust
compiler/rust: Use std::mem::offset_of!()
2024-11-18 22:29:13 +00:00
spirv
vulkan: update to 302 headers for av1 encode
2024-12-02 06:29:00 +10:00
builtin_types_c.py
…
builtin_types_h.py
…
builtin_types.py
compiler/types: Add multisample vimage/vtexture types
2024-08-27 15:06:16 +00:00
glsl_types.c
compiler/types: Add multisample vimage/vtexture types
2024-08-27 15:06:16 +00:00
glsl_types.h
compiler: make glsl_sampler_dim available to CL
2024-11-20 16:53:51 +00:00
meson.build
nak: Move bitset to compiler crate
2024-08-07 21:08:18 +00:00
shader_enums.c
nir: add SYSTEM_VALUE_PIXEL_COORD
2024-11-04 12:34:30 +00:00
shader_enums.h
compiler: make glsl_sampler_dim available to CL
2024-11-20 16:53:51 +00:00
shader_info.h
nir: add shader_info::tess::tcs_same_invocation_inputs_read(_indirect)
2024-10-21 18:53:51 +00:00
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