Files
mesa/src/util
Tatsuyuki Ishi 0a68a94a51 util: Optimize mesa_hex_to_bytes
This function ends up getting called an awful lot when loading a large
Fossilize cache db, so let's replace strtol with something more
reasonable.

For a game with 97k shaders, this reduces instance creation time from
203ms to 52ms.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27052>
2024-01-16 02:15:22 +00:00
..
2023-11-02 21:03:46 +00:00
2023-12-06 07:22:02 +00:00
2022-09-29 23:40:18 +00:00
2022-09-29 23:40:18 +00:00
2024-01-12 17:47:55 +00:00
2023-11-20 13:35:19 +00:00
2023-10-09 23:37:52 +00:00
2023-01-19 03:25:55 +00:00
2023-11-20 13:35:19 +00:00
2024-01-16 02:15:22 +00:00
2022-11-14 20:13:20 +00:00
2023-04-24 22:42:04 +00:00
2023-10-25 17:27:47 +00:00
2023-11-20 13:35:19 +00:00
2022-11-04 23:20:02 +00:00
2022-11-04 23:20:02 +00:00
2023-10-30 12:35:07 +00:00
2023-05-19 16:30:44 +00:00
2022-11-24 04:33:07 +00:00
2023-11-20 13:35:19 +00:00
2022-12-17 19:14:12 +00:00