Files
mesa/src/intel
Lionel Landwerlin fc837e9f8b anv/pass: rely on precomputed dynamic rendering pass/subpass more
For instance, the current code in genX_cmd_buffer.c assumes that the
depth/stencil attachments & resolves will be at the end of all
attachments, but that won't be the case anymore with fragment rate
shading.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13739>
2022-02-02 17:09:46 +00:00
..
2022-02-02 17:09:46 +00:00
2021-03-26 20:12:40 +00:00
2022-01-13 03:09:36 +00:00
2022-01-14 20:17:44 +00:00