Files
mesa/src
Jesse Natalie f4654f2c1c d3d12: Unpack multi-stream varyings
DXIL doesn't support a single varying having components belonging
to multiple streams. For geometry shader outputs, whenever we find
this to be the case, break up that variable into multiple sub-
variables, and update stores to that variable to write to the new
sub-variables instead.

Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14787>
2022-01-31 13:34:27 -08:00
..
2022-01-31 16:10:31 +00:00
2022-01-10 22:53:32 +00:00
2022-01-10 22:53:32 +00:00
2021-12-09 09:05:23 -08:00