ecb0ccf603
This is done by grep ALIGN( to align( docs,*.xml,blake3 is excluded Signed-off-by: Yonggang Luo <luoyonggang@gmail.com> Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38365>
190 lines
6.3 KiB
C++
190 lines
6.3 KiB
C++
/*
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* Copyright © 2010 Intel Corporation
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* SPDX-License-Identifier: MIT
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*/
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#include "brw_cfg.h"
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#include "brw_eu.h"
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#include "brw_shader.h"
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#include "brw_generator.h"
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#include "brw_nir.h"
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#include "brw_private.h"
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#include "intel_nir.h"
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#include "dev/intel_debug.h"
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#include "util/macros.h"
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static void
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brw_assign_tes_urb_setup(brw_shader &s)
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{
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assert(s.stage == MESA_SHADER_TESS_EVAL);
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struct brw_vue_prog_data *vue_prog_data = brw_vue_prog_data(s.prog_data);
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s.first_non_payload_grf += 8 * vue_prog_data->urb_read_length;
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/* Rewrite all ATTR file references to HW_REGs. */
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foreach_block_and_inst(block, brw_inst, inst, s.cfg) {
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s.convert_attr_sources_to_hw_regs(inst);
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}
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}
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static bool
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run_tes(brw_shader &s)
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{
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assert(s.stage == MESA_SHADER_TESS_EVAL);
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s.payload_ = new brw_tes_thread_payload(s);
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brw_from_nir(&s);
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if (s.failed)
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return false;
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s.emit_urb_writes();
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brw_calculate_cfg(s);
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brw_optimize(s);
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s.assign_curb_setup();
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brw_assign_tes_urb_setup(s);
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brw_lower_3src_null_dest(s);
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brw_workaround_emit_dummy_mov_instruction(s);
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brw_allocate_registers(s, true /* allow_spilling */);
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brw_workaround_source_arf_before_eot(s);
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return !s.failed;
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}
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extern "C" void
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brw_fill_tess_info_from_shader_info(struct brw_tess_info *brw_info,
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const shader_info *shader_info)
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{
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STATIC_ASSERT(INTEL_TESS_PARTITIONING_INTEGER == TESS_SPACING_EQUAL - 1);
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STATIC_ASSERT(INTEL_TESS_PARTITIONING_ODD_FRACTIONAL ==
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TESS_SPACING_FRACTIONAL_ODD - 1);
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STATIC_ASSERT(INTEL_TESS_PARTITIONING_EVEN_FRACTIONAL ==
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TESS_SPACING_FRACTIONAL_EVEN - 1);
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brw_info->primitive_mode = shader_info->tess._primitive_mode;
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brw_info->spacing = shader_info->tess.spacing;
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brw_info->ccw = shader_info->tess.ccw;
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brw_info->point_mode = shader_info->tess.point_mode;
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}
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const unsigned *
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brw_compile_tes(const struct brw_compiler *compiler,
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brw_compile_tes_params *params)
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{
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const struct intel_device_info *devinfo = compiler->devinfo;
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nir_shader *nir = params->base.nir;
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const struct brw_tes_prog_key *key = params->key;
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struct intel_vue_map input_vue_map;
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struct brw_tes_prog_data *prog_data = params->prog_data;
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const unsigned dispatch_width = brw_geometry_stage_dispatch_width(compiler->devinfo);
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const bool debug_enabled = brw_should_print_shader(nir, DEBUG_TES, params->base.source_hash);
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brw_debug_archive_nir(params->base.archiver, nir, dispatch_width, "first");
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brw_prog_data_init(&prog_data->base.base, ¶ms->base);
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if (params->input_vue_map != NULL) {
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assert(!key->separate_tess_vue_layout);
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nir->info.inputs_read = key->inputs_read;
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nir->info.patch_inputs_read = key->patch_inputs_read;
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memcpy(&input_vue_map, params->input_vue_map,
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sizeof(input_vue_map));
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} else {
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brw_compute_tess_vue_map(&input_vue_map,
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nir->info.inputs_read,
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nir->info.patch_inputs_read,
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key->separate_tess_vue_layout);
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}
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brw_nir_apply_key(nir, compiler, &key->base, dispatch_width);
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brw_nir_lower_tes_inputs(nir, &input_vue_map);
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brw_nir_lower_vue_outputs(nir);
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NIR_PASS(_, nir, intel_nir_lower_patch_vertices_tes);
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brw_postprocess_nir(nir, compiler, dispatch_width, params->base.archiver,
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debug_enabled, key->base.robust_flags);
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const uint32_t pos_slots =
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(nir->info.per_view_outputs & VARYING_BIT_POS) ?
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MAX2(1, util_bitcount(key->base.view_mask)) : 1;
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brw_compute_vue_map(devinfo, &prog_data->base.vue_map,
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nir->info.outputs_written,
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key->base.vue_layout, pos_slots);
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unsigned output_size_bytes = prog_data->base.vue_map.num_slots * 4 * 4;
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assert(output_size_bytes >= 1);
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if (output_size_bytes > GFX7_MAX_DS_URB_ENTRY_SIZE_BYTES) {
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params->base.error_str = ralloc_strdup(params->base.mem_ctx,
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"DS outputs exceed maximum size");
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return NULL;
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}
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prog_data->include_primitive_id =
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BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_PRIMITIVE_ID);
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/* URB entry sizes are stored as a multiple of 64 bytes. */
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prog_data->base.urb_entry_size = align(output_size_bytes, 64) / 64;
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prog_data->base.urb_read_length = 0;
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brw_fill_tess_info_from_shader_info(&prog_data->tess_info,
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&nir->info);
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if (unlikely(debug_enabled)) {
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fprintf(stderr, "TES Input ");
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brw_print_vue_map(stderr, &input_vue_map, MESA_SHADER_TESS_EVAL);
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fprintf(stderr, "TES Output ");
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brw_print_vue_map(stderr, &prog_data->base.vue_map,
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MESA_SHADER_TESS_EVAL);
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}
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const brw_shader_params shader_params = {
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.compiler = compiler,
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.mem_ctx = params->base.mem_ctx,
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.nir = nir,
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.key = &key->base,
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.prog_data = &prog_data->base.base,
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.dispatch_width = dispatch_width,
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.needs_register_pressure = params->base.stats != NULL,
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.log_data = params->base.log_data,
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.debug_enabled = debug_enabled,
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.archiver = params->base.archiver,
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};
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brw_shader v(&shader_params);
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if (!run_tes(v)) {
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params->base.error_str =
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ralloc_strdup(params->base.mem_ctx, v.fail_msg);
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return NULL;
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}
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assert(v.payload().num_regs % reg_unit(devinfo) == 0);
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prog_data->base.base.dispatch_grf_start_reg = v.payload().num_regs / reg_unit(devinfo);
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prog_data->base.base.grf_used = v.grf_used;
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prog_data->base.dispatch_mode = INTEL_DISPATCH_MODE_SIMD8;
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brw_generator g(compiler, ¶ms->base,
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&prog_data->base.base, MESA_SHADER_TESS_EVAL);
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if (unlikely(debug_enabled)) {
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g.enable_debug(ralloc_asprintf(params->base.mem_ctx,
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"%s tessellation evaluation shader %s",
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nir->info.label ? nir->info.label
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: "unnamed",
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nir->info.name));
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}
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g.generate_code(v, params->base.stats);
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g.add_const_data(nir->constant_data, nir->constant_data_size);
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return g.get_assembly();
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}
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