for the fixedfunc vertex case this is important since the fixedfunc shader may have already added an (attenuated) pointsize Acked-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17145>
for the fixedfunc vertex case this is important since the fixedfunc shader may have already added an (attenuated) pointsize Acked-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17145>