Files
mesa/src
Paul Gofman e7e989f62e vbo/dlist: keep buffers used in loopback_vertex_list() mapped.
When display list loopback path is hit the major performance
drop during glCallList() happens due to constantly mapping and
unmapping the buffer.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17285>
2022-09-23 04:41:50 +00:00
..
2022-09-16 02:06:38 +00:00
2022-09-16 14:23:47 +00:00
2022-09-20 21:18:39 +00:00
2022-07-29 23:59:11 +00:00