Files
mesa/src/broadcom/common
Iago Toral Quiroga e6f8202749 v3dv: serialize pipeline compilation when debugging shaders
It is possible to compile pipelines in multiple threads, but when we
are dumping debug information for shaders, we want all the outputs
serialized so we can make sense of it.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8913>
2021-02-08 13:00:16 +00:00
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