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mesa/src/broadcom
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Emma Anholt 10ba7675c8 nir/uub: Use an optional max_samples from drivers for sample counts.
This triggers some unrolling in Fallout 4, GTAV, and Rocky Planet in my
shader-db.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38585>
2025-12-11 14:26:11 +00:00
..
ci
ci: Uprev GL & GLES CTS
2025-12-10 11:31:33 +00:00
cle
v3d: use Texture Data Formats enum in Texture Shader State struct
2025-09-26 07:35:15 +00:00
clif
build: avoid redefining unreachable() which is standard in C23
2025-07-31 17:49:42 +00:00
common
broadcom/common: Add subgroup support to CSD super-group packing
2025-10-13 08:25:24 +02:00
compiler
broadcom/compiler: only lower flrp once
2025-12-02 21:28:05 +00:00
drm-shim
v3d/drm-shim: add support for multisync
2025-08-04 08:06:36 +02:00
ds
mesa: replace most occurrences of getenv() with os_get_option()
2025-11-06 04:36:13 +00:00
perfcntrs
broadcom: Add perfcount library
2024-12-02 14:13:24 +00:00
qpu
broadcom/compiler: enable umul24 and imul24 ALU opcodes
2025-11-26 13:32:39 +00:00
simulator
treewide: use UTIL_DYNARRAY_INIT
2025-11-04 13:39:48 +00:00
vulkan
nir/uub: Use an optional max_samples from drivers for sample counts.
2025-12-11 14:26:11 +00:00
.editorconfig
…
meson.build
broadcom: Add perfetto data source
2024-12-13 12:29:11 +00:00
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