e20a83eb86
Some emulated fp64 piglit create code that seems to make the register allocation with sb worse than the original shader created from NIR, so fall back to using the un-optimized shader. Signed-off-by: Gert Wollny <gert.wollny@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8563>