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mesa/src/gallium/drivers/llvmpipe/SConscript
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José Fonseca de8376e2f2 llvmpipe: Texture sampling code generation primitives.
Only supports single level 2d textures, with neareast and bilinear
filtering for now.
2009-09-07 15:02:07 +01:00

84 lines
1.5 KiB
Python

Import('*')
env = env.Clone()
env.Tool('llvm')
if 'LLVM_VERSION' not in env:
print 'warning: LLVM not found: not building llvmpipe'
Return()
env.Tool('udis86')
llvmpipe = env.ConvenienceLibrary(
target = 'llvmpipe',
source = [
'lp_bld_alpha.c',
'lp_bld_arit.c',
'lp_bld_blend_aos.c',
'lp_bld_blend_logicop.c',
'lp_bld_blend_soa.c',
'lp_bld_const.c',
'lp_bld_conv.c',
'lp_bld_debug.c',
'lp_bld_depth.c',
'lp_bld_flow.c',
'lp_bld_format_aos.c',
'lp_bld_format_soa.c',
'lp_bld_interp.c',
'lp_bld_intr.c',
'lp_bld_sample_soa.c',
'lp_bld_struct.c',
'lp_bld_logic.c',
'lp_bld_swizzle.c',
'lp_bld_tgsi_soa.c',
'lp_bld_type.c',
'lp_buffer.c',
'lp_clear.c',
'lp_context.c',
'lp_draw_arrays.c',
'lp_flush.c',
'lp_jit.c',
'lp_prim_setup.c',
'lp_prim_vbuf.c',
'lp_setup.c',
'lp_query.c',
'lp_screen.c',
'lp_state_blend.c',
'lp_state_clip.c',
'lp_state_derived.c',
'lp_state_fs.c',
'lp_state_rasterizer.c',
'lp_state_sampler.c',
'lp_state_surface.c',
'lp_state_vertex.c',
'lp_state_vs.c',
'lp_surface.c',
'lp_tex_cache.c',
'lp_tex_sample.c',
'lp_texture.c',
'lp_tile_cache.c',
'lp_tile_soa.c',
])
env = env.Clone()
env.Prepend(LIBS = [llvmpipe] + auxiliaries)
env.Program(
target = 'lp_test_format',
source = ['lp_test_format.c'],
)
env.Program(
target = 'lp_test_blend',
source = ['lp_test_blend.c', 'lp_test_main.c'],
)
env.Program(
target = 'lp_test_conv',
source = ['lp_test_conv.c', 'lp_test_main.c'],
)
Export('llvmpipe')