Files
mesa/src
Mike Blumenkrantz de6af39534 zink: fix cubemap lowering for array samplers
each sampler is 1 driver location, so use the base variable

Fixes: 2d745904ca ("zink: add a gently mangled version of the d3d12 cubemap -> array compiler pass")

fixes:
dEQP-GL45-ES31.functional.shaders.opaque_type_indexing.sampler.const_expression.*.samplercubearray

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17008>
2022-06-14 19:57:40 +00:00
..
2022-06-14 15:08:37 +00:00
2022-04-07 00:17:40 +00:00
2022-06-14 15:08:37 +00:00