Files
mesa/src
Eric Anholt ddc88fbf51 mesa: Add implementation of glGetUniformBlockIndex().
Now that we finally have a list of uniform blocks in the linked shader
program, we can tell what their indices are.

Fixes piglit GL_ARB_uniform_buffer_object/getuniformblockindex.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-07-20 10:43:44 -07:00
..
2011-01-12 16:54:21 +00:00
2012-05-21 08:29:23 -06:00
2012-07-17 06:59:00 -07:00
2012-07-13 12:44:07 +01:00